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Epclaymore

8
Posts
5
Following
A member registered May 03, 2022

Recent community posts

Not to be nitpicky or anything, the game is quite beautiful, but I'd like it if you could add some sort of sandbox so we can test the limits of how big the balls can get lol. Thank you for this art piece of furry porn gaming.

ill try the sewers then.

Does anyone know where to get the fruit to grow the bat inside the city? thx

what have you done. I've also figured out that in dungeons u can use the plush to save your progress with the escape function.

Id love to see the unreal engine spaghetti web code that this game has. lol

With moving over an older game save to a newer version it doesn't really work as what I move over just copies the first save game, so that method doesn't work. Thank you anyways for the tip.

(1 edit)

Is there anyway to transfer saves or character attributes over to a newer version of the game? I'm kind of stuck in the older versions of the game rn. Also where is the blacksmith key again? Thank you for you work in this game btw. 

(2 edits)

First of all I love the mechanics of this game. The visuals are good for a game at this stage and the current mechanics work relatively well. 

  • The grass in the field is way too intensive on graphics cards so I'd add an option to turn off grass as many others have commented. 
  • There should be a couple more npcs overall.
  • Add even some kind of easier to understand text tutorial and basic npc description page. 
  • Add more activities overall. (Mini games, maybe light puzzles, other ways to train character attributes, etc)
  • Needs overall bug fixing and a lot of optimization.

Thank you for making this game and good luck with UE4.