Thanks for the response! Wishing you all the best and if you do need any help with the game, there's a bunch of VN development communities out there who'd be willing to pitch in!
epykslion
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Heyya! I'd love to cover this game but the use of generated AI makes me feel incredibly uncomfortable. Your art's pretty good, but I'd have preferred it if you had worked on the background yourself, used stock images, or even background assets made available by other developers / artists.
I understand that working on games and assets take time, but I'm willing to wait a little longer to experience this game if it means this is rectified.
A fantastic follow up to an already amazing game. The Phantom & The Sun maintains the author's conversational style of writing that makes it easy to read, and compelling storytelling that will have you hooked throughout the various twisted endings.
As fantastical as the world is, the game does not shy away from surprising us with each reveal. The story leaves just enough bread crumbs for the player to follow along as it unveils each mystery in a magically satisfying matter.
It also helps that the fantasy setting in the game is well executed alongside its adorable art style. However, none of that takes away from how thrilling the story is from moment to moment. This game is undoubtedly worth the $6, and I'm incredibly excited to see what comes out of the inevitable sequel.
Took me awhile to get to playing this, but this was well worth the read.
I did enjoy the descriptions of the horrors that MC goes through as the story progresses. I couldn't help but think back on MyHouse.wad (I swear, I'll finish House Of Leaves one day) with their descent into madness.
My critique of the game exists only in its use of audio and the lack of visuals for some of the more terrifying parts of the game. There are some moments where I feel the cheery music really undercuts the terror, and I'm often left wishing we could witness the horror for ourselves.
However, being a jam game - I can understand how the time constraint could affect these aspects. I can only hope that either this game or the team's future horror entries will improve over time.
Definitely give this game a shot. The text and available scenes still convey the intensity of the horror, and it definitely helps that there are such cute men you can attempt to romance.
Potion Pleasing has a wonderful premise and even better banter between characters.
Since Prikarin's choice to write canonical characters in their visual novels, we can see how the writing improves as they're able to write more natural characters and compelling worlds for the stories to take place in.
The reference screen is a nice touch to add context to the story without feeling intrusive whatsoever, and I'm only more excited to see how the potioncrafting mechanic will play out in the full release.
This is definitely a demo to look out for, and it's well worth the read.
Creepy, atmospheric, with the right amount of EUGH to go with it.
I was pleasantly surprised with this game, as it does highlight the creepier aspects of your typical yandere love interest while managing to portray the protagonist's mental health struggles in a tasteful manner. I loved the overarching story told through the various endings, and I feel like this game scratches all the right itches I'm looking for in a story like this.
All in all, I'm definitely looking forward to the developer's upcoming projects if there will ever be one.
A promising start to a mystery, dark romance visual novel. I expected the game to have focused on the main Love Interest's obsession, but I was pleasantly surprised by how it instead shone a light on the abuse and seedy dealings of the fictional circus, and how it affected each of the characters. Nothing felt inconsequential, and I'm excited to see how the rest of the chapters play out.
A house clean-up simulator with an Eldritch abomination in the bathroom? Sign me up!
In all seriousness, this is probably one of my favorite games from Bun_Tired. It features the usual dark humor you'd expect from their other games, but beyond that - the gameplay mechanic of cleaning up the apartment is fun regardless of the game's short runtime.
Overall, I'd definitely recommend this one if you're looking for a good, quick chuckle.
Hey there, I'm also having issues with playing the game. Right after the opening disclaimer, I'm brought to a blank screen with only the word, Start in the middle of the screen.
Whenever I tried to hit Start, it just leads to a black screen and nothing else happens beyond that. It's impossible to even enter the menu past that point. This seems to be a problem with both versions of the game uploaded.
The Kid At The Back raises the bar for visual novel writing within the yandere dating sim niche.
What initially caught my attention was its vivid art style that definitely lends to its popularity. However, playing through the game introduced me to a depth I've only ever seen in more ambitious titles.
While most of the tropes in the game are fairly standard affair for its subgenre, The Kid At The Back takes it a step further and allows your actions (or inaction) to influence the world and characters around you beyond a simple affection meter.
This sense of continuity where certain events will take place unless you intervene makes each replay a worthwhile visit.
While I can only hope the developer will continue this form of storytelling as the game continues development, I'm also aware the prospects of a full experience is incredibly ambitious.
Either way, I'm excited to see more from this developer.
I decided to check out Manly's playthrough of the original game before writing this, but I believe that A House For Alesa Remake has definitely made leaps and bounds in quality over the original.
The atmosphere of the game is undeniably unsettling, making clever sparing use of various scares that kept me anxious throughout the game. I love how there's more of a focus on the various characters, adding subtle elements of cosmic horror to the lore.
To me, I would consider this a certified classic - comparative to RPG Horror classics like Ib and Mad Father. This has left me itching to try playing the original sequels to A House For Alesa.
Hey there, absolutely loved the story and the noir vibes of it! Just wanted to let you know that the game does get stuck after Clive says... [SPOILER AHEAD]
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"So... my place or yours?"
It also provides an error code, "Tag name: [t]could not be found" during the line, "Clive didn't say a word to the other bot as he opened his coat, pushing it aside before"
I believe I was playing both the x64 and x32 windows version of the game.