once you get sana, the game tend to end very quickily since there is not much space anymore
erobotan
Creator of
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Thanks for the feedback!
was so busy with jobs and stuff so I didn't manage to find the time to add magics and check the game's balance.
And thanks for the offer, but currently i'm busy with freelance works so this game will be in hiatus unless it win the contest/i've completed my freelance works/there is a huge demand for it.
The project is in patreon and people who donate can receive the game build. It's still work in progress and not playable at the moment (the 1st stage is almost finished before and has been distributed but I changed the engine to Pixel Game Maker and have to start over). Is this considered as commercialization and not eligible?
Thanks in advance!
thanks for checking the game! the turn order is based on the mech & pilot's speed stats. The enemy grunts are very slow (the boss is quite fast though) so there might be cases where you can move twice before those grunts start their turn.
Is the game too hard? At the moment I'm not satisfied with the hit/miss formula because the miss rate is too high (only around 70% chance to hit a grunt? seriously XD). Thankfully the same formula is applied to the enemy so they also has a hard time lol.