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erobotan

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A member registered Oct 26, 2018 · View creator page →

Creator of

Recent community posts

once you get sana, the game tend to end very quickily since there is not much space anymore

how about full gamepad support? currently you can move around Irys with gamepad but you can't drop the manju

Thanks! Glad you like the game!

6 games? that's insane lol!

Thanks for the feedback!

was so busy with jobs and stuff so I didn't manage to find the time to add magics and check the game's balance.

And thanks for the offer, but currently i'm busy with freelance works so this game will be in hiatus unless it win the contest/i've completed my freelance works/there is a huge demand for it.

thanks, i'll write the info in the game page!

My game only support gamepad, is that ok?

the reason is one of the keyboard button just doesn't work and it's the button needed for the dialog segment and my game started with the character talking with each other so you're stuck and can't proceed to the next dialog it if you're using keyboard.

thanks, but it's just a simple and short game ^^

there are already a bunch of entries, but they dissapeared one by one. My guess is they don't use Pixel Game Maker and get disqualified.

I see, thanks for the quick confirmation! I'll make  a new one then

The project is in patreon and people who donate can receive the game build. It's still work in progress and not playable at the moment  (the 1st stage is almost finished before and has been distributed but I changed the engine to Pixel Game Maker and have to start over). Is this considered as commercialization and not eligible?

Thanks in advance!

as far as i know, in game making bussiness getting insulted in 1000000000 times much better than getting ignored

none of them are playing my game! sad!!!

sadly, there is not much i can do about that. the gamejam duration is only 1 month.

Thanks a lot! i really love them too! i don't have consoles though so i decided to make one myself for PC

thanks for checking the game! the turn order is based on the mech & pilot's speed stats. The enemy grunts are very slow (the boss is quite fast though) so there might be cases where you can move twice before those grunts start their turn.

Is the game too hard? At the moment I'm not satisfied with the hit/miss formula  because the miss rate is too high (only around 70% chance to hit a grunt? seriously XD). Thankfully the same formula is applied to the enemy so they also has a hard time lol.

if the judge refuse to buy your game you won't be able to win ...

i think it means that degica don't own the game's universe, characters, etc so if you want to make a sequel or selling physical merchandise, etc you don't need Degica's permission.

i don't think 1 hour is fair especially for action genre. If you have to make a 45-60 minutes platformer/fighting/beat'em up/shoot'em up then you're most lilkely have to submit a finished game instead of a prototype.

ex: 1 stage in a beatemup game is probably only last for around 5 minutes.