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Eroism

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A member registered Apr 02, 2020 · View creator page →

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Recent community posts

Hey Sayusaku,

I’m not sure I understood what happened between the images, could you detail?

Posted this also on the main page, but I’ll duplicate it here in case.

General update:

Hey everyone, did a quick hotfix for version 1.5. It should take care of the major crashes. Just re-download the version.

Let me know if any issue persists as I couldn’t do a very deep test on this.

  • (FIX) Crash on Doghouse when entering at night.
  • (FIX) Love Potion can be re-used even when wasted which could cause crashes as well.
  • (FIX) Love Potion from dealing damage to enemies.

General update:

Hey everyone, did a quick hotfix for version 1.5. It should take care of the major crashes. Just re-download the version.

Let me know if any issue persists as I couldn’t do a very deep test on this.

  • (FIX) Crash on Doghouse when entering at night.
  • (FIX) Love Potion can be re-used even when wasted which could cause crashes as well.
  • (FIX) Love Potion from dealing damage to enemies.

Does it crash after a specific action? Or randomly?

Already checked it, I’ll attempt to make an hotfix for this once I return home from work :).

Hey there Loud Crash Test,

Great name :P. Thank you for the support!

The extension roadmap is a plan to “finish” the original game, as it was left in an incomplete state.

The remake is absolutely free, so you don’t have to feel the need to buy. The donations serve mostly to ensure we can buy CGs to add content to the game, as CG work is very expensive. It can also help us to buy one or another lunch, but we don’t get that much, so most of the money is being saved for CG commissions :).

Sometimes I make small changes to the page’s content and I don’t know if that triggers update notifications.

Anyway, the actual update is now up :P.

I don’t have/use X, so I’ll have to read the post to understand the context.

Are you perhaps talking about not using any weapons, or one specific weapon?

Do you mean on the recall screen, or were you trying to view the scene normally?

It is updated now :).

Hope you also enjoy the update :).

Welcome! I hope you enjoy the update as well :).

The changelogs are available inside the game and in the update devlogs on the bottom of the main page.

If you want specific direction to unlock a scene or for the map region, you can use the Scene Guide and Map Guide in the bottom of the page as well :).

Hey Maximillien,

Thank you for the continued support, hope you enjoy the update as well :).

The versions are saved on a user directory, so you can update without any issues.

Also the game has a mechanism to update saves between versions, so as long as the versions don’t suffer a very big skip, they will always work on the next update :).

Updated to version 1.5

Updated to version 1.5

(2 edits)

I thought there were missing frames, but I was wrong, the sequence was broken here, it is not meant to be a double pull out.

I’ll make sure to have this fixed for v1.5 before releasing.

Hey there arthurz1nho,

The new version will have 2 optimizations:

  1. Pre-compiled code, which makes the game start faster.
  2. Reduced CG compression quality to decrease the game size and use less RAM during scenes.

Hopefully these will improve your experience, but maybe the images can be compressed more in Android, I have to test in a future version :).

Hey everyone, sorry that I haven’t yet taken the time to answer to the comments as I’ve been quite full with work and the game development.

We are now on the final stages of version 1.5, so the earliest for the release is expected to be the end of the weekend or start of the next week, thank you for the patience :).

Hi Vanounais,

You’re right, it is weird indeed. I wanted to make a trade-off of using 1 Libido/Pure Herb for a boost on the lust, versus using it to make 3x consumables that together are marginally better.

However I forgot that you need 3 herbs to make 3 consumables, so in the end, the values don’t match up.

We already have another effect planned for the herbs that will improve their use, so in a future update of the extension, this issue will look better :).

Hey phsquad,

Those CGs are unused in the original game, but we will try to implement all the unused CGs on the extension :).

The Bee/Wasp one will be added on version 1.5 already.

Hi Verdant_ether27,

You mean completely new areas, or extending the current ones with more content?

Hey there Isiokun,

We are aiming at early February, if everything goes well :).

Hey Notting0,

If we add clothes, they will only affect the Leah portrait and not the scenes, because it would be too expensive to commission that many CG changes for the remaining scenes.

We are considering this for seasonal events mainly, but depending on the donations we might be able to add more costumes to Leah’s portraits :).

Hey Mylestails,

Your suggestion would be like the current sleep scenes, but with Rumia and Oniku instead, correct?

Could be an interesting idea to explore if we get to adding more CGs with Rumia and Oniku, this might be one of the things we’ll try to do.

Hey there ice100,

It is a known issue :). Crash happens on banana/bug transformation animation, if you skip the specific stage everything else works as normal.

The actual fix will be included with version 1.5.

Feel free to check the Scene Guide, if it helps you :)

(3 edits)

I’ve checked today the mail box but didn’t receive any new mail, I don’t know if it was blocked but the spam folder was also empty.

Maybe it would be easier if you added me on Discord instead. I think this will probably facilitate the translation process :).

Oh, 3 scenes in amount, but they can be any combination of the other 2 scenes :).

Well, never though of that, now I’m wondering Hahaha.

Hey Vanounais,

Thank you for the feedback! Making it simple to run and compatible with everything was the primary objective :D.

No Discord channel yet, I may create one in the future, unfortunately I don’t have the time to manage one currently, but meanwhile any big updates can be found here on Itch :).

Hey there Magenta Lizard,

Yes :), we are planning to create our own game from scratch, a bit more of a complex project.

Hi Pretend,

No bother at all. Unfortunately I can’t provide you with a dump of the tracks because of the licenses of some of them, but I can suggest 2 things.

In the “About” section of the title screen, there is a page, I believe its the credits one, which has a track list. There you can find the name and artist of the known tracks :).

Regarding the unknown ones, they all come from the original game “蟲の姦獄”. So hypothetically speaking, if a person finds the original game, one can download it, open and extract all the original tracks without much effort :D.

All the tracks added by me can be found on OpenGameArt and the artists are mentioned in the credits.

Hey there scp657TV,

With hardcore mode do you mean a difficulty setting?

Hey Verdant_ether27,

It makes us happy to know you value our work so high :), however such a big amount will probably raise flags on the payment providers, so until we create a more capable form of monthly support, I think it is preferable to donate smaller amounts spread in time.

I also would feel bad breaking expectations placed so high, that is quite the amount of money and it may be useful for you.

Hey there caminomino,

Thank you for the feedback :) !

I wasn’t able to access the email yet as I’ve temporarily got reduced access to my computer, but I would love to have German translations :D, I’ll answer you with the details this weekend.

The next update will already include the Wasps/Bees from the original CGs, so unfortunately I doubt we will add a bee hive like area. We can possibly add the honey anyway :).

Hi Melone361,

Those are placeholders for future updates. Items that will have to be unlocked before crafting.