Yes, that's what everyone told me, but it's rather difficult for me to make a game small enough with a background and some kind of thoughts behind it... For now, I have tried all styles (RPG, side-scroller, beat'em up...) except virtual novels. I try them on Unity, but most of the time, the visual part takes too much time for me, so I leave the idea in a book for a moment when I have the time to create it...
Btw, I've (quickly) made a small icon for this game, I can give it to you if you want ?
EroTiki
Recent community posts
Hello !
Sorry, I've been away from my computer for a while, but now that I'm back, I've tested the new version!
It's fantastic! The review of the errors is something I've been thinking about, but now it's real, thanks!
I haven't noticed any other bugs, on one shift I clicked on the "Clock in" button before the end of the text, and the game was... a bit surprised? it took a while for it to work again without slowing down, but that was my fault!
By the way, now that we see our errors, it appears to me that a lot of the CDC images have another reason for being rejected before the 3rd shift, even if the people are clothed, is that normal?
Sorry if I'm still making things difficult, you don't have to pay attention to my comments, I'll still love the game as it is!
I don't regret my purchase for a second, and normally I'll upload the little video about it in a few days!
Have a nice week!
I'll also add other things that I have encountered on my last playthrough.
The bug with the loss of the gallery is also there when I reload the game with a difficulty other than "normal" (maybe because it goes back to normal, but that way, we could never complete the gallery, because we won't have all the endings, as we have to reload the game to change the difficulty...).
At the end of the tutorial, the "Clock in" button appears at least 30 seconds after the last word of the boss.
Just something that I think could be better, maybe you could add something to let us know when we have made a bad choice, so that we can improve ourselves. For me it could just be a buzzer sound or something like that, it'll be enough ! (I don't know if it's possible or if you want it, but that's just my opinion!)
Have a nice week!
As Yoda says, "May the Force be with you" in these difficult times!
I think the best part of the update is the gallery, as it really does add more replayability. Now I wanna unlock all the images, so continue playing over and over again! And I understood the meaning of the numbers in the gallery after I wrote the comment... I was just a bit slow on the uptake! As for the AI part, I think you've found a good way to use it (and a lot of the pictures are really nice).
I'm glad I can make the game work better, and help you fix some bugs. The loss of my previous gallery wasn't such a big deal, because it's going to be extremely difficult to moderate the images that badly (overall after achieving a playthrough), and it didn't put me off the game anyway. I do have one other tiny request to improve your game, maybe you could add an option to pass the calls. It's cool to have them for the first few playtroughs, but after that, I think most players will go on to unlock all the pictures, so the calls aren't that important (in the end game, otherwise I really liked the little story!).
Thank you very much for your answers, and I hope/wish you will reach your financial goal will be achieved, the others are (at least for me)!
In France "Jean" is a male name, and I didn't hear any male voices, but now it's clearer! Your two voice actresses also did a really great job too!
If I have the time, I'll be happy to continue testing your games and others, I like it and it's way better to see that our voices are heard, it's different from the big devs studios that sometimes let the players mod their games to avoid the most common bugs...
Thank you very much again for your answer, your game, your work, and I wish you all the best!
Hi! I agree with corey8084, or at least I did when I played on the previous version.
First of all, it's a nice to see that the players are being heard. I've understood that Phocal isn't your favourite game you made, but you still update it and fix bugs in a short amount of time. That's so cool and I thank you very much for that.
As I said, I played the 1.0.0 version, and I just tried the latest one (1.0.1), and I really saw a huge difference! It really becomes a better game! The tutorial is clear and the rules panel you added was really necessary. The clock problem is no longer an issue. And the gallery is also a very good point, I think it really puts the game in the "for adults", or at least nsfw category. We can stay on the same pictures without any time limit and because of that, I have found some pictures really nice (even though I usually don't like the AI generated art... good job)!
I have still noticed some other bugs (there are always some, and they are minor, but I mention them anyway):
- I didn't see any difference between the "skip tutorial" and the "watch tutorial" options at the beginning. Is it just that the "clock in" button is available before the training?
- In the gallery, all the pictures have the number 208/715, it's kinda weird!
- Sometimes, when I'm moderating, I have to click the button 2 or more times (both yes and no) for it to work. I don't know if I'm the only one having this problem, but I have to click outside the in-game screen after my decision to avoid it...
- The main problem, I lost because of a bad job (I clicked on the green for all the pictures to see if there was another ending, I'm not that bad...), but then the game took me back to the Main menu, but the gallery was totally empty, as if I hadn't played a shift, but I had just finished a playthrough before. I tried quitting and reloading the game, but nothing happened, my gallery is totally empty
The last one I saw, after winning the game with the left choice (trying to avoid spoilers...), I think it was after the credits, you wrote "Fin" and not "End". I was curious to know if you were French (I am, so I'm sorry for my English...).
After that, I just have a few questions, that I understand if you don't want to answer, but I'll sleep better if I ask them...
- How did you come up with the idea for this game? (I mean, apart from Lewd Mod, I haven't found any other games about moderating social networks).
- Was it, as you said, just a personal challenge, or was it in the context of a game jam?
- Is the voice a real one or also an AI-generated one?
- Do you develop your games alone or is there a team?
(I've just started a new Youtube channel (in French), talking about nsfw content, especially games, and I think I'll do a test on your game (and maybe your others in the future). Maybe I'll take your answers (again, feel free to answer) to talk a little more about the game)
In conclusion, I smiled to see all the work done between 1.0.0 and 1.0.1, I thank you for listening to the (small) community of this game, I congratulate you for your work, from the idea to its realisation (the "only 1 week" is incredible!!), and I wish you the best for all your games ! Have a nice day/evening/night!
Hello! I can say that it's a nice game!
I mean, it's a quite short one, but I enjoyed it, and I didn't see the time go by.
At the beginning we don't know what to do, but that suits the character, who is lost in the closet and doesn't understand what's happening.
I love your work on the other games you've made, and I'll keep playing them! Thanks for the good time!
I wish there will be more endings in the future.