Steam Gameplay trailer is live, this will give you a good idea of what the gameplay loop is like in Escape Condition as well as the overall mission design.
Steve Broome
Recent community posts
0.9 alpha update is live
-FOV slider, movement default toggle, and other options added as well as the ability to change all settings from in-game pause menu
-Further art optimization
-Sound enhancement pass #1
-Melee weapon slot added with two melee weapons
-Melee weapons will do fire damage as player's quantum level increases (WIP)
-Damage scaling for easy mode in anticipation of requested difficulty option being added -Multiple bug fixes
Gameplay footage coming this week, thanks to the testers for their feedback and bug hunting
System: PC/Steam Early Access
Number of Players: 8-10
~Session Length: 3 single player campaign missions, each in 10-15 minutes. Up to 8 combinations since each mission has 2 possible choices to test
Testing Period: 01/25-02/25
Other Details: Escape Condition is a single player FPS where you're tasked by a Future Resistance with fighting against AI's takeover, using the future's insight on which AI branches are the most impactful. For each branch you're asked to choose whether to travel back to your past to prevent it, or travel to the future to accept it and install a Cybernetic Mod that makes you more powerful.
How to contact: coalminds@gmail.com
The Story Trailer can be seen here, it outlines the premise and gives a combat snippet near the end: