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EscGoatGames

9
Posts
A member registered 89 days ago

Creator of

Recent community posts

That's okay that it doesn't work in Safari. Apple is really opaque sometimes. =_=;

It was also to let other players know "If it doesn't work, switch your browser!" :)

I was happy with how it played! Nice to know my score wasn't too low

I'll play it again after the update and see what changed!

Easy to pick up and pretty addictive! I like the dog mechanic.

Thank you!

Haha, yeah, the experience of failure is still experience! 

Thanks! I enjoyed making the sprites— Next she needs some monsters to fight! >:D

If you make it a somewhat regular event, I'll definitely join again! I think I might need a few months before I'm up on the skill of pulling everything together, but if it's sooner, maybe I'll sprite for a team. :D

It feels like an Atari game!  :)

It was challenging! I had to choose between extra time and bagel and sometimes got neither. Good game!

If anyone else has trouble playing in Safari, switch to another browser. :)

Loved the music and styling in this game. Also appreciated how the music stopped at the conclusion of the gameplay to signify its ending. It was a good kind of challenging! I played via a tablet mouse and I had the quill flinging all over the screen sometimes. Loved how the words you find are worked into the end of the game. :)

Score: 77 words

(moved the post over to this page. =P )

Was about to go offline, but then I saw your game. It looked funny, so I changed my mind to stay here a little longer. :)

The music is great, the sound effects make it hilarious!

It’s, unfortunately taking a long time to load. It’s always a chance that there’s a connection issue on my end, but it’s possible that the loading time is pretty long.

(...)

After waiting 10+ minutes, it seems it won't load for me. I figured that this is still useful information for you, at least.  I'll try again later!

EDIT: Apparently Safari doesn't love lollipops. I tried it in Firefox and it works just fine.

Okay, I love the graphics and physics. The way the lollipop flings about near the end is a nice touch of increased difficulty. I really enjoyed playing it!

It’s nice to see a GB Studio entry! Your music is fun, your sprites are good and clear. :)

I enjoyed figuring out how to work with the clouds. Sliding around on them, getting over walls, and so on.  I made it to the end and it was satisfying to play.  Thanks for the control layout! I know gb doesn’t have many buttons, but it helped me know quickly what actions are available. :D

I enjoyed this game. It’s very friendly in styling and whimsical with trying to reach the end goal in a paper airplane. I didn’t see a listing of controls (maybe I missed them?) so I wasn’t sure if there were controls beyond pointing the mouse that I didn’t know about.

I wasn’t sure where to point my plane to give me the best option of flight since I don’t know where the clouds might be.  Perhaps a “weather forecast” mini map would help the player determine their launch angle?

I think I found a bug that got me to the finish! If you wiggle your pointer up and down, the player character will bounce along the ground and keep a little momentum. It took a few minutes, but I reached the end of the screen and a win condition in this way.

I like the music used in it as well. :)