It was fun. The soul switching effect looks pretty. The tile based movement feels good with the sound, like a game board.
EseMismoBruno
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Build the roads to connect people with their food!
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Modern interiors - RPG Tileset [16X16] comments · Posted in Modern interiors - RPG Tileset [16X16] comments
Wonderful asset pack! It's so useful to generate lively levels!
A side note for Godot users: If you can't animate properly the Character Body Spritesheet, that's because you need to subtract vertically the size of a tile to make the sheet be divisible by 20 and subtract some space from the right because the "lift" and "throw" annotations add space to the right so Godot can't divide it properly. The correct sizes for the Body spritesheet should be:
Default Size | Godot Correct Size | |
16x16 | 927x656 | 896x640 |
32x32 | 1854x1312 | 1792x1280 |
48x48 | 2781x1968 | 2688x1920 |
The modification at the right has to be done only for the Body spritesheet, since the other ones don't have the annotations at the right. For the other spritesheets you should only remove the vertical extra tile to make it divisible. You can edit the files using Gimp or something like that.