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Esmmazing

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A member registered Mar 05, 2019 · View creator page →

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so melancholywhimsillycore

We've made a game jam game! Two players take the roles of Gram and Pops, a ghost couple who have returned from the afterlife to take care of their beloved but neglected garden. They have to work together to fulfill the needs of these screaming succulents and push them towards light beams and rain clouds

'Don't leaf me' was made in 72 hours, so while it maybe needs more polish, We hope you'll enjoy it nevertheless! Feel free to share your thoughts too ^^

You can play it here:
▶ https://esmmazing.itch.io/dont-leaf-me


Haha dankje. Klopt! Dan moet je ze maar niet laten dood gaan ;)

It should be taken care of now!

oh no thanks for letting me know I’ll notify the programmer ASAP Sorry about the inconvenience 

Congrats on the successful Kickstarter. I'll definitely get this on Steam once it's released. ^^ I'd like to share my thoughts and feedback if you don't mind. You're probably already fixing some issues as we speak since the release date is nearing, but maybe you'd like to hear it nonetheless. 

UNIVERSAL LIKES

  • I love the premise of the forgotten identity and rebuilding a town.
  • The customization / crafting options are insane! My mouth literally fell open when I found out I could change the structure and appearance of my town to its full extent.
  • I like the automatic tool selection. It's very user friendly.
  •  I'm glad there isn't any time pressure and the game uses energy to progress time instead. This is very relaxing and also calls for some strategic thinking regarding time management, which I also enjoy.
  • The characters are likeable and spark my curiosity.
  • The sound effects are very satisfying.

FEEDBACK

  • I have a pretty good laptop (i7 processor, 16 GB RAM, GTX 1050 Ti) but it didn't take long before the fans started blowing and my CPU began to overheat.
  • The player movement felt a bit wonky. I couldn't accurately predict my movements and bumped into objects a lot. When I pressed a button it felt like the walking animation continued on a tad too long.
  • I would personally like to see how much energy points I still have left alongside the energy bar.