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Ethan Yen

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A member registered Oct 08, 2019 · View creator page →

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All thanks to the wonderful Francita!

Thank you!

Thanks! That particular line is inspired by a myth from the Atayal people indigenous to Taiwan! 

Purple Ooze (1d10)

Roll Style: Roll normally. See the Sticky ability below.

1: Damaged. If the die is a d10, remove the die from your HP and add 2d8 to your HP. If the die is a D8, remove the die from your HP and add 2d6. If the die is a D6, remove the die from your HP. 

2-4: Acid. Change the result of one touching die by -1.

5-8: Sticky. Any dice touching this die are rolled by the GM, not the player, for the next round. 

9-10: Change the result of one touching die by -2. 

Frostmancer (2d6)

Roll Style: Roll normally, however, if any of your dice are touching the wall of the dice tray, then the results effect all player dice that are touching the walls. 

1: Damaged. Remove this die from your HP. 

2-5: Icicle. Change the result of one die by -1. 

6: Ice Wall. All players' dice touching this die remain in the dice tray at their current value next turn if it is not a 1. 

The game text is the same. Ver 1.1 has the latest cover design.

Thank you for sharing your story! It is so humbling to hear this game was able to help you through your loss.

Thank you for the kind words! I'm so glad you enjoyed the game! Taquito is the best boy. 

Thank you! I hope you enjoy it!