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ETHC33

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A member registered Apr 10, 2021

Recent community posts

(1 edit)

one last question, why is my mouse position thrown off? seems odd doesnt it? also when i finally got them to work, it draws everything below it in black

thanks so much for the reply and putting this system out, i'm having a hard time getting it to work but i'm sure ill figure it out eventually

part one worked so i guess ill try that

i have a room size of 2048,1500. it makes the camera very zoomed in on one spot. if i resize the application_surface to a lower value my game becomes pixelated. any help?

Could someone…..anyone…. do a step by step tutorial of implementing this into your project. As a noob I’m having lots of trouble trying to understand this. Also does anyone know of a video tutorial? I’m simply too dumb for the written instructions