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Exca

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A member registered Nov 27, 2016 · View creator page →

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Had been doing raymarching for few weeks before jam to do the demo for Assembly creative tech and was kinda in the mode for that :)

There are keyboard controls. You might first need to click the game area to get keyboard into focus.

There's infinite levels. It's all procedurally generated :)

Thanks! The credit for rover goes to NASAs official 3d assets. I only just spliced the mesh into smaller pieces for animating.

Yep, it can always be solved, as the randomization starts from completed stage and then just simulates a lot of clicks randomly.