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Excessive_Perversion

14
Posts
21
Following
A member registered Sep 07, 2017

Recent community posts

Sorry, turns out the skybox of Sunsubira isnt as dark as i remembered it to be. I wasn't aware of the lore of Sunsubira being in constant sunset so i thought it looled a bit dark. Looking forward to the full game! Will definitely be buying it!

sorry, i exaggerated a little bit, it was more of a gradient from blackness to sunset, but ill get the screenshot when i can! Love the game dude, thanks for making it!

Wtf, this is so good?! Like, this is genuinely a good feeling platformer ala Pseudoregalia, and it's a furry femboy porn game! Just moving around is insanely satisfying and im having to play on my phone! This might just be a true hidden gem platformer that i wont be able to recommend to anyone for obvious reasons...
Just some feedback specfically to the mobile version. Not sure if it's because of my keyboard specifically, but the game doesnt take any alphabetical input, so i ended up having to rebind and play on the keypad which is fine by me.

Mouse input also doesnt work on its own and i have to keep right click held down tomove the camera around. 

If i bind "action" and "accept" to the same key, i can't hold down crouch and holding down the input spams the crouch action rapidly.

I would also prefer it if Sunsubira was a bit brighter and more vibrant rather than having the dark void as the skybox.

Overall, very solid platformer, and can't wait for more updates!

Ah, thank you very much!

How do you unplug the head in the tutorial?

It's an unreal engine game, JoiPlay is a RenPy/RPGM/Flash emulator. There is no way to run it from JoiPlay. And being an Unreal Engine 5 game, i doubt any phone has the capability to run it anyway.

Having it take place in the same world is honestly sick. Can't wait to see more of this! Best of luck to you!

Yooooo Daggan was a sick experience! Looking forward to see what this one has in store!

Is Pink related to the old Daggan in any way?

Hey, just found your game recently, and while i can't support you monetarily, i'm liking what i'm seeing in the freee version thus far! Just a few quesions tho:

Will there be many non-bug scenes in the future? As i can see that bugs are you main forte, if i can call it that.

Is the friend gonna be involved in scenes with the protag?

Is the choice to step into the doorway upside-down just for fun, or does it have a function?

I hope you keep safe and financially stable in these times, best of luck!

Ah, alright, good to know. Nsfw or not, it still looks like a really cool game. Best of luck with development!

I realized i'd been following you on twitter for all this time without connecting that game to the old Magefight game. So will the adult aspects of the old game carry over or will the new game mainly focus on the combat only?

Some suggestions i think would make sense based on JakeLone's and my feedback:

-The wakeup animation for when you first log into the game and subsequent wakeup animations after failure should be switched around, that way you only have to see the longer animation once on startup and shorten the subsequent ones.

-The starting pistol, imo, is fine as it is, the problem is the pistol weapon class in general. I feel like they're too inaccurate for their damage, capacity and reload speed for them to be a reasonable purchase later on, even when fired while crouching, altho im not sure if doing that actually boosts your accuracy/recoil recovery or not. I tried pacing my shots to my best attempt but hitting headshots consistently still seem virtually impossible.

-I agree that weapon dropping on taking attacks from certain enemies are a bit annoying, but it would be significantly less so if there was more feedback that your weapon has dropped among the action, either through an on-screen text prompt or an animation, tho that might prove too much effort for a trivial mechanic.

-I know getting knocked down is meant to be punishment for running out of health, but the recovery duration seems way too long imo, to the point where i had fallen on top of the pit to the right of the starting area on the FER map, the robots still had time to fall into the pit, climb 2 platforms and still managed to down me again before my standup animation had the chance to finish.

Other than these gripes, i think the challenge this game brings is refreshing when it comes to porn games at least, and the variety of fetishes is more than enough to satisfy my depraved tastes. Thank you for making the game, i hadn't enjoyed a porn game as much as i have with this before :)

Sidenote: any plans for more bestiality outside of the zombie hounds? are more maps planned for the future?

Ah, thanks for clearing up. Loving the game, btw. Stay safe!

Is the coin trajectory being influenced by the direction you're moving in intentional? and if so, why did you decide to implement it when just having a set trajectory every time would be a bit easier to hit?