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exo7341

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A member registered Jun 21, 2021 · View creator page →

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Same here.
It throws an exception like this:


uncaught exception: abort(-1) at jsStackTrace (Grapple-Sim.wasm.framework.unityweb:8:15620)

Oh, this one is nicely made!
I'd suggested damping the boat's turning a bit, but overall it works great. (ofc it would be cool to see more of this - like maybe mines around islands, or aerial targets etc)

This is some great concept, and nice execution too!

Hey! This is actually a nicely made one! (dancing move etc)

Default controls are rather strange though (ZQSD instead of WASD???)

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Great looking stuff!

Gameplay-wise, this reminded me Beyond Contact.

Wasn't able to progress past the very first locaction, unfortunately (due to Processor bug, I believe).

Tutorial part should have mentoned you could rotate camera with mouse wheel.

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Awesome art style & game action mechanics!

This was a really great project, really!

+1 for English ver.
This is a very nicely made game! I especially liked its clean visuals, smoothness of UI, color palette.

The balancing is rather unforgiving though.

I liked the game's concept!
It's easy to pickup, yet lefts a lot of room for replaying.
I can even imagine it as a more developed idea - think of roguelite exploration with some rpg elements/upgrades, plus some base-building and interactive enemies (mobile artillery, patrol planes etc).

p.s. would you like to add a download for an offline version as well, please?

This looks nice!
(just a random feedback: the boat is capable of climbing hills, you just need to steer it back and forth)