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Nora Hébert

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A member registered Jul 17, 2018 · View creator page →

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Thanks a lot! 😊 I wanted to specifically throw the player into the experience blind in order for the vibe to come through gameplay (ambience, dialogue, environmental clues, etc.), but had to strip those down for the playtest since they weren't fully implemented.

If push comes to shove and I can't get those elements into the game by release day, you're right that this would be my best course of action!