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Fabian Fuchs

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A member registered Oct 30, 2017 · View creator page →

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Hm, that sounds weird. Can you send me your Player.log and save file? That would be a great help to find the source of this bug. You can use the bug-reports channel on the Fogworld discord for that. Both files are located here: %USERPROFILE%\AppData\LocalLow\Fabian Fuchs\Fogworld

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I think I found the issue. Can you check out version 0.4c and tell me if the bug is still present? Please start a new save file for this, since the bug was in the save file creation.

Thank you for the bug report. There currently is a known bug where sometimes the dialogue box stays open indefinitely and prevents clicking/interacting with the game. Restarting the game should fix this. Is this the issue you found, or did something different happen when you clicked the tiles?

Thank you, I will!

That's awesome! Glad my tileset was useful.

Really cool game. The atmosphere is amazing!

Love the idea and the visuals, but I feel like battles drag on too long and can be a bit frustrating. This could be a real banger with some more balancing!

Pretty cool game! I loved the design of the units.

Thanks! Creating all the different sprites for the game was quite stressful, but I'm glad people them.

Thank you! The game was meant to be difficult, but maybe we've overdone it a bit.

Thanks for playing!

I'm glad you enjoyed the game. It is supposed to be challenging, but maybe I have overdone it a bit :D

Praying will either increase or decrease your corruption, depending on the priest that makes the offer.

At the moment, encounters are chosen completely at random. If I had had enough time, I would've reworked that system to prevent cases where you get 4 or 5 of the same encounter back to back.

I didn't make the music or sfx myself, I just forgot to put the credits on the game's page (they're there now).