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Fabian Roland

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A member registered Aug 26, 2017 · View creator page →

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Recent community posts

Oh no, I somehow used the wrong item and was left with only the peeled banana :O

Well done!

Hoooooly shit!

I finished the game with 69 population and my whole map was full of apple trees and later two 8-tile farms (adjacent is not only 4 tiles here!)

Very interesting how you managed your island!

Congratulations to you both for making this amazing game!

I tried it out and thought it was some kind of idle game

Then pirates invaded and I gave up -- PLEASE make an ESC-Menu to go to the main menu so we don't have to hard-quit out

Then I was intrigued and kept trying until on my third attempt I managed to complete the ship (I ended up with 2% happiness once and only pushed through by building panic-walls! )

I'd also like to see the B and K hotkey cancelling each other out (as for now you have to close the open menu first instead of just pressing another key and switching automatically

You could also add some slight boost for tile creation that requires lots of wood (at the end I was only waiting for food and had like 300 wood ) just to use it for something and give players more possibilities

I didn't use the Barracks at all because it doesn't seem remotely efficient and the collecting building is a liiiittle bit broken

You could think of another building and replace the one-time buildable (unless destroyed) collecting house with another building like an ammunition building you can place somewhere and slightly increase the damage of ALL towers and after that's built you replace it with another, worth thinking about


I'm very proud of you for making this hard game!

I'm looking forward to updates!

Best regards and keep going!

Hey,

just tried the game and really lost myself in building roads and houses for a couple of minutes and the game crashed without throwing any errors, just closed itself.
As I read in the other review(s) IF it happens it does so early on.
Have a look at your variables, maybe one is trapped in a while()-loop that gets triggered for some players that do certain actions
I crashed EXACTLY (frame perfect!) as I completed the last click of building a road that (with this last click) would be connected back to its tail, that's very suspicious so you might have a clue there

Looking forward to your progress!

Best regards!