Game crashes with this error:
LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 365]
Shader compilation failures are Fatal.
0x00007ff6b25172c8 HellYeah-Win64-Shipping.exe!UnknownFunction []
0x00007ff6b0c8ce67 HellYeah-Win64-Shipping.exe!UnknownFunction []
0x00007ff6b0c8fda3 HellYeah-Win64-Shipping.exe!UnknownFunction []
0x00007ff6b0c9471e HellYeah-Win64-Shipping.exe!UnknownFunction []
0x00007ff6b0c893b3 HellYeah-Win64-Shipping.exe!UnknownFunction []
0x00007ff6b0ca79c6 HellYeah-Win64-Shipping.exe!UnknownFunction []
0x00007ff6b0c8f9f0 HellYeah-Win64-Shipping.exe!UnknownFunction []
0x00007ff6b0d0ca94 HellYeah-Win64-Shipping.exe!UnknownFunction []
0x00007ff6b0e2f8b7 HellYeah-Win64-Shipping.exe!UnknownFunction []
0x00007ff6b0e2cdf1 HellYeah-Win64-Shipping.exe!UnknownFunction []
0x00007ffa89cc7374 KERNEL32.DLL!UnknownFunction []
Crash in runnable thread Foreground Worker #0