always had been bothered that the only option for audio assets was just download and hope it's worth it. I hadn't even thought of the soundcloud method. Thanks! This raised my standards for proper audio asset description pages. Thanks!
Faelern
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It's pretty! But that's kind of it so far. Like, there's literally just the walk with the guide and then a cliffhanger, which actually makes me NOT want to play things because that feels rude. I know, I know - not really a big deal. My point is that too little occurred for this to actually be a demo. I didn't demo the game. I got to see the filler stuff before the game itself. It's like demo only being you picking your character's name and then the demo ends. Too short to actually decide whether it's a good demo - it's just not anything yet.
Would prefer if the game cut to the chase immediately. I clicked through all the beginning dialouge for 5 straight minutes because I'm used to nothing happening for the first 20 minutes of many visual novels and unfortunately this did not improve my cynicism on the matter. I think all the beginning needs is: walking home and then a bat with a letter showed up, teleport to castle and tell player its a masquerade, place looks lovely, player notices all the romance options in the room - all this could be MAX 5 boxes of text, not including the romance options
wow! so there is a GLARING mechanics issue that made it unplayable past maybe 2 rounds: you not being able to swap them like every other type of item matching game allows. I really suggest fixing this asap because otherwise this is just a game that is maybe playable for 3-5 minutes and then eventually you're stuck and that's that