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w o w. You know recently a lot of games went out like this one thanks to AI generation and to be honest, i'm not into AI generated image. Mostly because this is a cheap way to rush a game and deliver something that is either mediocre or left to die.
But here... yeah I got things to say about this game. (Warning, long comment).
About the story
We play as Ginna, a girl who happens to be the child of the world's strongest man (along with Greg her brother).
The dad used to own a gym before his death and Greg took up the buisness while Gina left to live her own life, out of anything concerning working-out and bodybuilding, until her brother ask for help since he's struggling with the managment of the gym. And oh boy what a mess.
A good introduction. An initial situation, an event that disturbs the situation and the begin of the story. Now this sounds usual when you start a story but most of the game I've played recently did not followed this scheme and went directly into the game while giving either too few elements to comprehend the story, or make us read a full novel.
Defenitely a plus on the story side.
About the background, arts and music
I get that you may not have the time to draw all the characters and background, thus why you are using AI generation. I won't talk about the usual vagueness of the character's shape (fingers, eyes, ...). However I'll say that all of the characters have a design unique enough to know which character it is and to like them.
Only black note I would add about characters. You're swapping from real life-ish character design (Gina, Greg, Mike, ...) and goofy characters (The witch, the references in the dojo) and while the goody characters are mostly used to make the player smile, there is one character that looks really out of background and its Xici bodyguard. He looks like a jrpg character, next to "regular" ones and it is kind of out of place.
And about the music, I know its difficult to manage (in the scripts and the game files) but maybe having some musics could be appreciated, or at least sound effects (a crowd walking, some metal noises, things like that). Combine it with a randomizer and it should make the game more immersive.
Overall, its good. But it is even better with...
About the writing
Holy christ this is fantastic.
The way the characters talks is formidable, to the point where I made distinct voices in my head for each characters. Plus the self-mockery of the angel and demon characters and the fact that they often break the 4th wall really made me laugh. And the other media references are really well made. Playing this visual novel really made me forgetting I was playing a fetish game at some points.
This is honestly the strongest point in this game, seriously its really good.
Game mechanics (yeah it's still a game after all)
From what I saw, you got 3 main game mechanics : Point and Click adventure, managment, fights.
The Point and Click is pretty fun. You can do a lot of things to achieve the main goal which is getting b i g. Some exploring features that makes you willing to see more, the storyline in which you got to pay attention to the date. The options are very simple and is limited to click on dialogue when necessary. This may not be the main aspect of the game so it is nota big deal to not improve it further.
Managment is... weird. When I say managment, it is all about the gym. It is kinda sad that you have to wait so long to actually start managing the patrons, gain money from the gym, etc. Would be nice to introduce the gain sooner and then introduce more mechanics later. Right now it is alright, but it can be better.
Fights. It's confusing at first because of the engine limitation but the job is well done. Fights are fun and I'm curious about how you are planning on implementing other party members, abilities and new ennemies. It looks like a recent thing and from what I've played, there is not a lot of things to discuss right now.
Overall this game surprised me and it was a really enjoyable experience (beside all the obvious fetish things). Keep up the good work!