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A member registered Jan 03, 2019 · View creator page →

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Thanks! :D

Frankly, I think some of it (the lag) is there because of the code; it could be the fact that it's not that resource-efficient. I have to work more on it. This is one of my main priorities right now.

Well, that's because of the way the mechanics work. Things slow down when there are not enough resources available. Of course I can make it skip the frames in order to stop going "slow-mo" but then I don't really know how well various thigs would work. Still, worry not! More optimization to come! Thanks for the comment!