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fatoldyeti

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A member registered Oct 05, 2016

Recent community posts

Played a bit with the project and got it all working.  Something on my box wouldn't clean itself.  Once I got it all cleared, it compiled fine.

Thanks!

Absolutely, should have thought of that.

v4.2.1.stable.mono.official [b09f793f5]

Just got it and ran the build.  This error caused the build to fail:

  addons\assetplacer\assetPalette\AssetPalette.cs(641,15): error CS0029: Cannot implicitly convert type 'Godot.MeshInstance3D' to 'Node3D'