Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

FearsomeFawkes

10
Posts
24
Following
A member registered Apr 04, 2022

Recent community posts

Pretty cute, the controls are a bit finicky and I wish you could move forward a little faster.

It's really cute, but I have noooo idea what I'm supposed to be doing.

 Pretty fun, although, given the number of options, a drop-down menu to see all the options at once would be a nice enhancement. Also, red facial hair would be a nice option.

Agreed, an All Random would be nice, instead of clicking random for everything. Any maybe a drop-down menu to see all the options in each category or at least an indication of how many (1 of 15), that way we know what number to go back to if we find something we like but kept exploring

Getting chased by a dog until you went inside or something would have been fun, add a little more challenge and variety

I also found this glitch. Really nice when both are new people, annoying when you're aiming for one and accidentally give the second person 2 flyers.

I enjoyed this. 3 lvls was the perfect amount. After the 2nd lvl I decided I would play one more than then move on, and then found out that was the end anyways.

One problem I found was that if I was just skating around (b/c I was looking for a flyer stand) the background got kind of jittery instead of scrolling smoothly. Even just for the one lvl where I had rollerskates, I found I was getting nauseous by the end.

I also found that I often got quota with 20s to spare, and the last 20s felt like busy work. Sure, you get more money to buy more powerups, but I wonder if maybe ending the lvl when you hit quota, and then giving people the chance to pick 1+ rewards based on how quickly they did it might be better. So, finished with <=10s, you can choose one powerup, <=20>=10 lets you choose 2 power ups, >20s extra and you get 3 new power ups. That way you're still rewarded but you're not stuck with a lot of extra time after you've completed your objective.

If you decided to expand on this idea to make it a longer game, then some character customization and different levels would be awesome. One in the city, maybe a mall, a college campus, just to make it a little less repetitive. Oh, and more posters on the walls. Even if it just looks like someone plastered flyers for the arcade on the walls. I found that there were times where I'm just running along the side of a building by the exterior wall, and it looks very samey.There's interesting things in the middle, and at either end (I love that the vendors get some text), but the outer sides feel a little neglected.Very well done given the time constraints though

I did not realize that, but I sometimes skip instructions because reading them is boring (not your fault, I do this with most games and I hope I can figure it out laters). I'll have to try again when I have time. Thanks :)

I really wanted to enjoy it but it kept glitching. First, it would not download via the desktop app and kept popping up an error. Then I downloaded it from the browser and that worked fine. First time I play I make it to level 3, and then no soldiers showed up. Wait for a while, wash my hands a few times, nothing. Close the program and start again. I'm in round one again (disappointed to learn there's no save/level selection) and I get this one solider that I keep failing, but also won't die. He was at 0% and I kept operating, and he kept being at 0% but he didn't die. I couldn't progress because he wouldn't heal and wouldn't die. Gave up after that. Disappointing.

After I figured out it was 'e' to interact it got better. Not bad for the couple minutes it takes to play. Definitely needs some soundscaping. Even just the occaisional sound of duck feet, or a quack, maybe a wind noise. Something to sell the ambience.