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Feishiko

130
Posts
1
Topics
60
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104
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A member registered Jun 29, 2019 · View creator page →

Creator of

Recent community posts

Love the mechenics! Changes from two layers and stuck in the wall has a lot of fun, plus the excellent level design makes this idea more brilliant.

God, this feels so sick!

A game with very interesting and flexible mechanics with good level design, i appreciate it. And glad to see someone use raylib with zig binding ^^

That's a bug. I'll fix it at the postjam version

Thanks for the feedback. You're right I was designed it too hard as a jam game. The jump bug will be fixed after the vote period.

Thanks!

Huge thanks for recording my game!!

Thanks iscream!

Thank you Beaker!

Yeah, But there is always 6 inputs at most. You can write program in this way rather than thinking about from EOF.

Due to an unknown reason I can't connect lines with Ctrl + LMB in this level

They works as well, like the other says, you can't shoot fire balls with [ZXC] or any other keys the left hands could touch.

Good concept, I love this platformer!

Just a bit pity that ArrowKeys pattern don't support a full control.

I can only use [WASD] and [JKL]

Nice tiny game collection

Best mountlike

Really nice entry! Get some tries to figure out what to do. I love the classic feeling of travel to many villages and do many quest. But I still don't know how to go across the river. In my last run I bought a stuff seems like could break the magic shield in the location above the east village. I was trying to get there but some foes are really strong in the outskirt.

The music fit the game, and the sound design is awesome.

There are some tiny bugs caused when you are trying to chat a NPC with vim keys, like [Y] and [N], you don't have a choice to buy these items or refuse the quest.

Noice game. That will be better if the animation could be faster.

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This game is so polished.

Hard to believe they made it in 3 days.

10/10

Thanks!

Thank you!

Thanks ^^

Nonograms rule

I know, it's a grid-based game so it will store the data when keyboard has action.

Nice entry!

That's intersting to find a path attacking foes. But the movement animation is bit slowly, that will be better if they are faster.

Thanks!

谢谢~

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Glad to see someone combined zach-like with sokoban.

Look really cool!

Nice Dungeon Crawler

Westcelery, and glad that you enjoy it!

Semi-Grid looks very intersting, nice level design

Glad to hear that!

主播可爱

主播好烦

Nice game, love it

A bit odd but I like it!

A bit hard to beat the gunshot enemy with a RMB QTE. Anyway, it's a very intersting game in gameplay.

Never reach the 100% lol

Nice visual effect and sound effect, simple art and machenics, and that is so fun. Make some time to figure out how to get the score, my first run combines many 9 beneath(

Thanks, Omelet!

Thanks for your feedback!

Maybe I'll make more levels recently.