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felica

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A member registered Aug 15, 2023 · View creator page →

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I think I understand what you mean. It should be fixed. I also added two new levels, you just click level 8 and beat it, you get the same victory screen, click again and you should get access to a new level. Hopefully you enjoy this small update! I don't know how often I should update so hopefully it is good cadence...

Hello again Mytrass! I think I have fixed the jankiness of the semicircles to the point where it's only really noticeable if you jerk the block really fast. Let me know what you think about the new movement or any other improvements I can make!

No, no, this is not going far, I would need help to fix that. I use Godot Engine and use the default language gdscript. 

In relation to the semicircles problem, I use a rigidbody and the default physics system and have code to push the rigidbody closer to the mouse. all the movable blocks have the same movement code, but the semicircles are free to rotate. if i had all blocks free to rotate it might have the same issue.

Hello Mytrass! thank you for your feedback! 

I was fully aware of the semicircles (what I call orange slices) having jank movement. it is possible for those blocks to clip through walls in specific scenarios, but out of all the levels, it would never be possible to gain an advantage by doing that. I will try to fix it, but I am not a very smart person, so I think that it won't be able to be fixed (  ' ﹋   '  ; )

Once again, thank you for your support. You are my first comment!

hi, i don't have a team either, did you join one yet

hello, the video looks awesome!

hello, are you interested? i just finished classes so i have time to get serious with the game, looking for someone to do with until about mid january