Awesome! :D I really appreciated to play this game, it is very relaxing and as a player you feel like you create something beautiful (while fulfilling the tasks).
I really like the mechanic of the tile groups, which can so quickly evolve through the game and change the situation completely with few decisions. It is very clever.
I would also say it could benefit from an end goal. Or deal with it very differently: maybe have a maximum expansion size? Like Islands which limits are already drawn. So the players would have to manage the space even more?
I guess you all already have a lot of ideas by yourself. Seems to have potential!
(Oh and I'm really looking forward to see some trains, and what mechanics could be related to them!)
And once again it is visually very appealing and looks very organic when put together. Great job on the Art side!
Felix Szczesny
Creator of
Recent community posts
Hi guys! :)
I really liked the game. It has a great scope and looks beautiful. It also looks pretty polished. And it is fun to watch the mice do their work. ^^
I had some struggles understanding the combining of items mechanic (without having it explained in the description). It was hard for me to try things out, because there was often no reaction when bumping together. (which seems to just be a bug) So I sometimes wanted to just have an item in my bar to use, but the mice kept it. And because he kept it and did not interact, he seemed to not do anything else anymore.
I also did not have a good understanding of my interaction scope I guess. I wanted to interact more and quicker then I could, and that made it a bit frustrating some times.
It sill was fun to play and caught my attention. :)