Interesting concept. Looking through the files I see a few assets that don't seem to be in the game. I assume you had more ideas but didn't manage to get to all of them?
Felixir
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Wow, that's actually fun! Love the character designs. Catching a fast ball feels really good. Having the ball bounce between the rock monsters is lots of fun too.
I frequently couldn't catch the ball even though I thought that I should. Do I have to click on it or just be close enough to it? Often times I felt like I was being dominated only to then be greeted with the victory screen. Maybe characters should have a stronger visual indicator when being hit? Or maybe a sound?
I love the intro drawings. Nice music. Having a platformer where controls randomly become unavailable is a decent idea I think.
It took me a while to realize I could double-jump. With some of the symbols at the top I never figured out what they mean. I think the spikes at the bottom make it more stressful than I'd like.