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FervorCraft

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A member registered Nov 07, 2017 · View creator page →

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you can contact me on Discord (we both are on HawkZombie's server for example) at "Schilderich [FervorCraft]"

I already wrote that it might be an issue with my hardware.

Was very interested from the looks of the game, but got quickly frustrated with the demo.

1. (most glaring issue): every movie file you use ingame causing extreme buffering lags on my computer. Like it plays for a few seconds then gets stucks, buffers appearantly and then springs to the next part in the video and it constantly repeats. That made the actual nice animation work a real drag to sit through. While it might be just my hardware, you might take a look in that, because even though my laptop isn't the newest model it shouldn't have any issues running RPG Maker games.
2.: The writing at the start of the game has way too much exposition about terms, history and and your game's lore I don't actually need at that very moment. Depending on how you structure your narrative, the player doesn't have to know right away stuff - the immediate information is enough - especially if everybody involved should already know it. For example, I don't need to know that some Crestlich was seen 20 years ago or the history of some magical armor, because I don't even really know what anything even is yet.
You really have to use more "Show, Don't tell" by either introducing the setting with some short exposition slide show or you just throw the player into things with the most basic information they need.
tl;dr: Your writing relies too much on exposition this early into the game and it feels especially clunky because of it.

Hope this feedback is helpful to you, because I see the effort that went into the game, but atleast for me, it has a real hard time getting me hooked for more.

Regards,
FervorCraft

Hi there!
Thank you alot for all that feedback and criticism.
I will address some points in the following:

  • About the controller: Currently the game isn't really configured for game controller, but that's definitely on the list for the full release. We plan to also change up the button display ingame according to the used input device. For now, we can only fully guarantee keyboard support.
  • Regarding the translation: Do you have some examples which stuck out to you? Because the thing is, we actually pay very close attention - especially in later parts of the game - to the translation and until now other native speakers only ever mentioned some minor wording issues in the prologue section of the game. So detailed feedback on that matter would be very much appreciated!
  • About the queer content in the story: While queer characters, themes and struggles are an integral part to the story and world of Charon - Zhetan Chronicles, they are not the main focus of the plot. Simply put: It's not supposed to be "Sai's adventures about being queer", but "Sai's adventures while being queer".
  • To your question about the portal: Portals are nothing new to humans (atleast to those whom dabble in magic). After all, they know daemons for centuries and fight that war for some time... But usually such portals can only be created near the Great Chasm (which divides the World Above from the Underworld), which is not exactly close to the village of Arath. So the question is not "What's a portal?", but "What's a portal doing here?"

Thank you again for your feedback and we'll be looking forward to read again from you!

Best Regards,
Team FervorCraft

You can always stream our submission: https://itch.io/jam/igmc-rebirth/rate/1646644

I can recommend our game: https://fervorcraft.itch.io/regeneratio-venae
It's relatively short and just has an .exe file (Windows Installer) to look out for.

Hi there!
At the moment, we are in the midst of development for the next chapter and its release as Early Access (probably at the end of the year).
After that, the works on the remaining conent for the full version will begin.