Thanks, I'll do keep it for sure!
Fildasoft
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Thanks : ) Half of the credit goes to my brother, so I'll tell him. Okay, more than half, he drew everything what doesn't move there. :D
But I wouldn't call the movement faulty... It's just way different than usual. I pretty like it. It makes the game more interesting, in my opinion. But okay, some people might wouldn't like it.
Nice game! I only wish the selected menu button to be somehow marked as selected. (Easy way of doing this is to set the selected button not interactive.)
And I suggest to make the defeated knight fall of the horse.
And the progression is a bit slow - if I understood correctly, game over means deleting whole progress. So bigger rewards probably. Another option is not to delete the progress after a lose.
Clever idea! And there's some story behind it, that's nice. And visually great too, I only think the flashing light on the rover itself wasn't necessary... actually the rover whole would be made much better (visually).
I miss some objects according to which I can orient in the world.
And I am pretty sure that the delay is more than 2.5 sec! It's around 4 sec which is way too much.
But it's really a good game, nice work.