I've been working on it since August of last year!
FinalForEach
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You'll want to make a file called "Cosmic Reach Portable.bat" *in the exact same folder as the exe file*, then edit it in a text editor to write:
@echo off
cd /d %~dp0 "./Cosmic Reach.exe" -s "cosmic-reach-portable"
Then run the Cosmic Reach Portable.bat file instead of the exe. Remember to backup this script so that in future updates you can repeat the same process. If you run into trouble, search how to make batch scripts for windows.
I made sure that 'reverse engineering' is not at all mentioned in the current license file, feel free to decompile, you have my explicit permission. Also, just about anything in the assets/ folder in the jar can be mimicked and put in the mods folder in the save directory (make one if it doesn't already exist),
I'm not sure what happened to that one, this is the updated link: https://discord.gg/MkURynKt
If a error window didn't pop up, it probably froze instead of crashing, meaning no logs. The fact that you loaded in at all means that the game managed to save properly, so it's nothing to do with file permissions. Could you go into detail by what you mean by "inputs"? Any specific key presses? Or do you not manage to press anything before it crashes?
Sorry to hear about that, I suspect it has to do with integrated intel graphics- do post in the issue tracker if you can https://github.com/FinalForEach/Cosmic-Reach-Issue-Tracker/issues so that I can pinpoint any clues for it