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xTosca8x

20
Posts
1
Topics
3
Following
A member registered Nov 25, 2023

Recent community posts

yes, i intend for 25...

Hi, it’s possible to fix (visible also in-game) of images glitches with images perfectly clear??

Hi, ETA for a next update please?

Hi, this conversion it's also supported a rainy/wet textures and all FS 25 features??

Hi @ljr-modding, it's possible make this for telehandlers too? Or it's need only an adapter frontloader to telehandlers for attach implements??

Hello, can you add more types of tires (michelin, continental, etc) if possible? Thank you.

Hi, can u make also for FS 25 please? Not porting but a new one (if possible), with rainy/wet texture and all from FS 25 version required.. 🙃

Hi, it's make also this for FS 22 please?

Hi @Deathspledge, can you make this mod also for FS 22 please? 

Hi, for me not works because this mod make many issues and errors.

Hello, i have this error below, it's possible to fix them??

2024-07-18 00:08 Error: Failed to open xml file 'C:/Users/User/Documents/My Games/FarmingSimulator2022/mods/FS22_MacdonFD75/MacDonFD75-45ft.xml'.

Hello, i tried both version of modhub and github dev, but always have this errors/warnings/lua call.. I also checked 1 by 1 every mods and not having any conflicts, only with this (without this mod, all works fine). 

Hi, i have warnings about this mod, it's possible to fix them in a next update please??

2024-07-08 21:27 Warning: Character '9' not found in texture font (2024-07-08 21:27 2024-07-08 21:27  in 2024-07-08 21:27

Elm Creek Brewery

2024-07-08 21:27 ).

2024-07-08 21:29 Warning: 'C:/Users/uSER/Documents/My Games/FarmingSimulator2022/mods/FS22_Elmcreek_Brewery/beer.dds' (BC7) has undefined channel count, assuming 3 channels.

Hello, i have many warnings/lua call stack with this mod, it's possible to fix all them??

2024-07-05 23:26 Validity check failed in TransformGroup_setDirection: 2024-07-05 23:26  

2024-07-05 23:26   2024-07-05 23:26 D:\auto_builder\cache\svn\ebac29df05e8259ab65b77112f6766d3\src\engine\app\ReflectionAndScriptBinding.cpp (8916)2024-07-05 23:26 : 2024-07-05 23:26 MathUtil::isFinite(pArgs->arg[2].f)

2024-07-05 23:26 LUA call stack:

  dataS/scripts/i3d/I3DUtil.lua (185) : printCallstack

  =C:/Users/User/Documents/My Games/FarmingSimulator2022/mods/FS22_interactiveControl/src/interactiveControl/InteractiveClickPoint.lua (196) : setWorldDirection

  =C:/Users/User/Documents/My Games/FarmingSimulator2022/mods/FS22_interactiveControl/src/vehicles/specializations/InteractiveControl.lua (794) : updateScreenPosition

  =C:/Users/User/Documents/My Games/FarmingSimulator2022/mods/FS22_interactiveControl/src/vehicles/specializations/InteractiveControl.lua (733) : updateInteractiveControls

  dataS/scripts/specialization/SpecializationUtil.lua (23)

  dataS/scripts/vehicles/Vehicle.lua (2041) : raiseEvent

  dataS/scripts/gui/hud/HUD.lua (370) : draw

  =C:/Users/User/Documents/My Games/FarmingSimulator2022/mods/FS22_TH_AdvancedAddon/scripts/core/gui/THHud.lua (46) : superFunc

  dataS/scripts/BaseMission.lua (1315) : drawControlledEntityHUD

  dataS/scripts/FSBaseMission.lua (2482) : draw

  dataS/scripts/missions/mission00.lua (608) : draw

  dataS/scripts/main.lua (1368) : draw

2024-07-05 23:26 Validity check failed in TransformGroup_setDirection: 2024-07-05 23:26  

2024-07-05 23:26   2024-07-05 23:26 D:\auto_builder\cache\svn\ebac29df05e8259ab65b77112f6766d3\src\engine\app\ReflectionAndScriptBinding.cpp (8916)2024-07-05 23:26 : 2024-07-05 23:26 MathUtil::isFinite(pArgs->arg[2].f)

2024-07-05 23:26 LUA call stack:

  dataS/scripts/i3d/I3DUtil.lua (185) : printCallstack

  =C:/Users/User/Documents/My Games/FarmingSimulator2022/mods/FS22_interactiveControl/src/interactiveControl/InteractiveClickPoint.lua (196) : setWorldDirection

  =C:/Users/User/Documents/My Games/FarmingSimulator2022/mods/FS22_interactiveControl/src/vehicles/specializations/InteractiveControl.lua (794) : updateScreenPosition

  =C:/Users/User/Documents/My Games/FarmingSimulator2022/mods/FS22_interactiveControl/src/vehicles/specializations/InteractiveControl.lua (733) : updateInteractiveControls

  dataS/scripts/specialization/SpecializationUtil.lua (23)

  dataS/scripts/vehicles/Vehicle.lua (2041) : raiseEvent

  dataS/scripts/gui/hud/HUD.lua (370) : draw

  =C:/Users/User/Documents/My Games/FarmingSimulator2022/mods/FS22_TH_AdvancedAddon/scripts/core/gui/THHud.lua (46) : superFunc

  dataS/scripts/BaseMission.lua (1315) : drawControlledEntityHUD

  dataS/scripts/FSBaseMission.lua (2482) : draw

  dataS/scripts/missions/mission00.lua (608) : draw

  dataS/scripts/main.lua (1368) : draw

2024-07-05 23:26 Validity check failed in TransformGroup_setDirection: 2024-07-05 23:26  

2024-07-05 23:26   2024-07-05 23:26 D:\auto_builder\cache\svn\ebac29df05e8259ab65b77112f6766d3\src\engine\app\ReflectionAndScriptBinding.cpp (8916)2024-07-05 23:26 : 2024-07-05 23:26 MathUtil::isFinite(pArgs->arg[2].f)

2024-07-05 23:26 LUA call stack:

  dataS/scripts/i3d/I3DUtil.lua (185) : printCallstack

  =C:/Users/User/Documents/My Games/FarmingSimulator2022/mods/FS22_interactiveControl/src/interactiveControl/InteractiveClickPoint.lua (196) : setWorldDirection

  =C:/Users/User/Documents/My Games/FarmingSimulator2022/mods/FS22_interactiveControl/src/vehicles/specializations/InteractiveControl.lua (794) : updateScreenPosition

  =C:/Users/User/Documents/My Games/FarmingSimulator2022/mods/FS22_interactiveControl/src/vehicles/specializations/InteractiveControl.lua (733) : updateInteractiveControls

  dataS/scripts/specialization/SpecializationUtil.lua (23)

  dataS/scripts/vehicles/Vehicle.lua (2041) : raiseEvent

  dataS/scripts/gui/hud/HUD.lua (370) : draw

  =C:/Users/User/Documents/My Games/FarmingSimulator2022/mods/FS22_TH_AdvancedAddon/scripts/core/gui/THHud.lua (46) : superFunc

Ah ok.. And fix/update for greenhouse veg, it's available soon? 

(1 edit)

Hi @Deathspledge, i see a complete white icon in sushi pallets, it's possible to fix them?? Can i try this through Paint.net?? IF yes, what is the step?


(1 edit)

Hello, yes i have this issue too, especially with guidancesteering enabled hud, please fix them please, thank you 👍🏻

Hi, ok i wait for an update 👍🏻

(1 edit)

Hi @Deathspledge, i have this following type of warnings, it's possible to fix them (or how can i fix this)?

Warning: No l10n file found for 'l10n' in mod 'FS22_Greenhouse_Veg'
2024-03-29 17:59 Warning: Character '9' not found in texture font (2024-03-29 17:59 2024-03-29 17:59 in 2024-03-29 17:59
Large greenhouse, added new crop types. Thanks to BDSSB for help with the pallets!
2024-03-29 17:59 )