I am trying to run this software on Linux, a Fedora based distro.
I have spent a week of trying to get anything to work....
Steam Version (via Proton or Wine):
The mic stops working after a few mins and the keyboard only works when the window is active.
Linux Version (1.4.5) Normal User:
The keyboard doesn’t work and the mic goes out.
Linux Version (1.4.5) Sudo/Root/Super User:
When running the app as sudo, the keyboard works, but no audio works. Console gives this:
"WARNING: Started the engine as `root`/superuser. This is a security risk, and subsystems like audio may not work correctly.
Set the environment variable `GODOT_SILENCE_ROOT_WARNING` to 1 to silence this warning.
at: setup2 (main/main.cpp:2297)
ERROR: Condition "status < 0" is true. Returning: ERR_CANT_OPEN
at: init_output_device (drivers/alsa/audio_driver_alsa.cpp:90)
WARNING: All audio drivers failed, falling back to the dummy driver.
at: initialize (servers/audio_server.cpp:232)"
Any suggestions? I have tried Wine, Proton, Lutris, Using the Windows EXE in all of the above, and Replacing the normal x86_64 file with the actual godotengine linux builds.....
I really wish this was an RPM or flatpack...