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FiveToolDev

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A member registered Dec 03, 2020 · View creator page →

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Thank you for taking the time to provide me your thoughts and feedback! You have some really awesome ideas. I am excited to see where this thing ends up over the next couple of months!

thank you! I appreciate you taking the time to play and comment. It was a ton of fun to make!

I think the level size and the camera angle made things feel a bit cramped. The character model was well done and the "friends" were easy to distinguish. The game was really short so I am not entirely sure where this game was being taken, but it worked. Good job getting something done and submitted, that is always the toughest part of game jams.

Great work! Definitely gave me some jump scares. I could absolutely see this being expanded on after the jam. Awesome submission!

Thanks! I am so glad to hear you had fun playing.

Thanks! I played it again and figured it out. Part of the issue was that full screen did not like being played on an ultra-wide monitor, so I was missing quite a bit of stuff. The 2nd room was really tough, but I had fun playing!

Very satisfying to move around and mow down the enemies! Well made.

Nice visuals and sounds! I think a little more direction and upgrade possibilities would make this a lot of fun. There were also a lot of misses from my turrets, so adjusting their aim a little would be a good idea. Great job getting a game done and submitted!

The ball kept getting stuck for me on some of the ramps. I am not sure if there was more content than that. Nice start to a pinball game, though!

Character movement needs a bit of work and the hit boxes for the red blocks seemed a bit large in some areas, but overall a nice little game with a neat concept. Good work!

Nice game! I had fun playing. I sometimes had a bit of trouble telling where the ball is amongst all of the white sprites on screen, but otherwise it was a great entry. Thanks for submitting!

This game had a ton of elements and it was hard to take it all in and understand what exactly was happening. But the idea of it all seems really nice. I think focusing on a couple of characters and making their battle systems really clean would go a long way in making this a great game. Then you can build on other characters later. Really great start to a fun a game, though!

Unfortunately I wasn't really sure how to play this one. Let me know if I missed something or how I should go about playing this. I kinda just spammed different units as my money went up, but didn't really know what was happening. I think the idea of using a command line to control a game is actually really cool, though! I couldn't figure out how that played in, but definitely a neat idea that you should run with.

This game was a little confusing for me. I am not sure what I was supposed to do. When I pressed "E" on anything other than the computer, nothing seemed to happen. Let me know if there is something I missed, I'd love to get the full effect of what you've created. I did like the creepy vibe that the room and the text gave off! Thanks for submitting and congrats on being able to get something entered!

Thanks for the feedback! I agree, you definitely need the tutorial in order to know what's going on. I am glad you had a good time playing :)

Good start to a survival-type game! I think it played a little slow and could be sped up, but everything else seemed to work as expected and I appreciated the simple game loop.

Nice job for your first game jam! The seagulls were pretty hard to hit consistently and it was hard to judge if I was close enough. But for a simple game and simple mechanic, you did a nice job! Increase the hit-boxes a bit on the seagulls and add some kind of indicator to show that I can grapple onto a seagull when pointing at it and this would be a really nice little game.

Awesome job getting a game submitted! You did an awesome job creating an atmosphere that kept me constantly looking over my shoulder and wondering what was going to happen next.

Great game! I had a lot of fun playing. The art was really cute. The caveman felt a bit nostalgic for me because it reminded me Captain Caveman from when I was a kid. I liked that I could move the objects around my cave to decorate. It took a few days for me to realize I could do that, a few of the awards spawned behind the painting, so I thought maybe there was a bug with some of them not appearing. Once I figured out I could move the items, I started finding everything. Well done!

It's on my list! :) I will get it played and leave some feedback tomorrow.

thanks so much for the kind feedback! I am so happy to hear you enjoyed playing it and that the tutorial made sense. Good idea on the shorter run from the shelves! Stocking definitely takes the most time in this level.

yeah, the tutorial was definitely necessary. I was really unsure about the tutorial since I had never done one, but I really didn't want to do a wall of text for players. I am glad it turned out well! Thank you for playing! I am glad you had fun.

great idea on the announcement! That would definitely sound more announcement-y. I am really happy you enjoyed playing, thank you for taking the time to leave some feedback!

thanks for playing! I am glad you had fun. Chaos was definitely a sense I was going for.

thanks! That is such a nice complement. I really appreciate you taking the time to play!

That was fun! Definitely difficult, but thanks so much for submitting! I enjoyed it for way longer than I had intended to play haha.

I like the simplicity of the game, well done!

Well made! It's simple and fun, a great game jam game! I would echo what has been said, the crosshair would be easier to see if it was the same color as the character. Nice work!

These detective type games are always so addicting. nice job with this one! I had a good time, the music was solid and the art was well made. Thanks for submitting!

The graphics and sound were nice. I would love to see where you take this game. It is a little hard to give much feedback on such a small sample of a game, but I liked what I saw so far!

Nice work on this one! The controls of the rover took awhile to get used to, but it was neat. I felt like I spent too much time trying to gather resources and couldn't go far enough early on, but pretty good submission! It isn't a game I typically enjoy, but I did have fun with this one!

Nice game! I like the simplicity of it. I enjoyed it enough to keep playing until I got all 7 clarinets! It was a little difficult to navigate with such little visibility, but overall it was a good, relaxing experience.

Great game! It was a little tough to get used to controlling the boy with the reversed controls, but I liked it! The aesthetic of the game turned out great!

This was great! Very eerie. You set the atmosphere very well and it was fun to try and solve the maze. I was little bummed when I got pretty far and then died and had to go back to the start of that area. It would be nice if I could go back to the last light switch instead. But otherwise it is a really well done game! Congrats on the entry!

This is a great start of a game. I would echo what others said about it being too short, which means that we want more and this could be something you can build on! Great job getting a game done and submitted, that is not easy to do and this is certainly something to proud of!

This was a good game! You did well. I think the jumps were a little sudden, maybe making them a little slower to lean into the effect of being in space/zero gravity. I would also make it so that the jumps don't need to be perfect in order to get onto a platform. But other than that, really well done! Congrats on your first game! 

This was such a great game! You did an awesome job with every aspect. The puzzles were challenging, the music was great, the sound effects were terrific. Really well done. I am still stuck on 3 levels. I will be coming back to try and complete them later.

This was a great entry! Did I miss something with the sad puppy? I couldn't figure out what that was all about. I had a good time, the music was great, and the atmosphere was cohesive. Well done!

The art work is fantastic and this has a lot of promise! I had a really hard time getting the resources I needed in order to build towers and the white squares bug made it really difficult to know what was going on. But I love the concept and would love to see what a finished version of this game looks like!

I did not. I think the difficulty was fine. There was a minor bug where I typed a letter that was incorrect, but just happened to be the letter of the next word. That next word had not appeared on screen, so I didn't realize that had happened and kept trying to type letters of the current word. By the time I realized what I was happening, it was too late to finish the first word. I hope that made sense...

Anyways, since this is very much a story-driven game, I think it would be a good idea to implement some system for players to pick up where they left off. I went to retry the game, but had made it pretty far and admittedly didn't want to go through the whole dialogue again to get back to where I was.