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fivetwoeighty

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A member registered Nov 19, 2023 · View creator page →

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Post your fastest times below!

Thanks! I'm pretty sure Kenney intended that as a climbing animation, but I saw it as a cute dance!

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It was intentional to not reset the level when dying - for the cases where you placed the boxes properly, but just messed up the platforming. You can press R to reset the level - perhaps I should have made that more clear in the button prompts.

You're 100% correct about the key mechanic - I realized that it was nearly useless late into development, but it felt too close to deadline to remove it. As far as the cheat goes - well done! I completely spaced that, perhaps a bit more playtesting could have solved that.

Thanks for the super insightful feedback!

Thank you!  The box scaling meter wasn't originally intended, and a bit of a pain to implement with GameMaker, so I really appreciate your compliment! And yeah, the first couple levels are admittedly trivial to anyone who has played a 2D platformer. The idea was to briefly introduce the moving/jumping controls before getting to the meat of the game. Perhaps teaching that in the menu screen is more appropriate.

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Thanks! I can't take credit for the art though, that goes to Kenney!

Great idea for the box snap back! I'll be adding that after the voting period ends! I wanted to add more box types, liquid types, tricks to learn, etc., but ultimately had to limit my scope for deadline purposes. Thanks for the feedback!

Thanks for the feedback! You jump the moment you release the space button, not anytime you are pressing it, so that probably explains your complaint with the jump. Other than that, what controls felt unnatural?

Thank you so much! WarioWare is a big influence, so that means a lot!

One rule states "You can use whatever tools you have the commercial license for". If I am using GameMaker Studio 2, but only have the free, not professional, version, can I still submit a project? 

I'm in the same boat with the highest difficulty. Thanks for playing!

Thanks for playing!

Wow that's impressive! I've actually never beaten the final difficulty myself. Thanks for playing!