We discovered the available upgrades bug post-release and it had been fixed in our dev-build
We have a dedicated artist(Roman) who is actively working on the design and layout of the game between his normal life so progress is slow but surely happening
As far as the UI goes and visual misplacements the game was built for a 800X600 window so launching the game in other resolutions may cause disruptions however when the full game is released it will automatically adjust to fit different screen sizes
We highly value your feedback and hope to see you around when we launch the full game :)