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Flavionator

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A member registered Jun 18, 2020 · View creator page →

Creator of

Recent community posts

He says "For Muradin!" And thanks!

Gameplay video: In project page

Team:

  • Castor Köhler: Game design, balancing  and playtesting (very little art), coding
  • Samuel Rosas: Design, art, playtesting, coding
  • Hermanni Viljanen: Art, game design, balancing, playtesting
  • Peter Nybergh: Game design, balancing, playtesting
  • Marcus Myllyviita: Game design, art, playtesting
  • Vilhelm Nurmi: Art, game design, playtesting, music

Contact Email: castor.kohler@aalto.fi

Tools and resources: 

  • Google drive (with different apps)
  • Tabletop Simulator
  • Python script (for generating cards)
  • Photoshop, GIMP, Paint
  • Ableton live lite

Total development time: Around 135 hours in total

How the game fits into "Board Game Ecologies"

Firstly this is a board game, or actually a card game. As far as the theme and mechanics we started from the thought of the game being focused around possums. Mainly this can be seen in the core mechanic of the game, the pouch and also from the winning condition, the EGGs. We chose these specifically because they fit with the theme of possums.