Thanks! Glad you enjoyed. The legendary makes it when you touch an obstacle, it doesn't immediately explode, but when you touch a second one it does. So it's basically an extra life which doesn't have to be activated.
Fletser
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*️⃣GAME JAM*️⃣ Sleep your way trough the 4 seasons and experience the consequences in a platformer
Platformer
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*️⃣GAME JAM*️⃣Upgrade your firework with cool upgrades and power ups and fly to space.
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*️⃣GAME JAM*️⃣ Perform for an audience after escaping the zoo and don't get caught!
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*️⃣GAME JAM*️⃣ Fix holes on your space ship, but your helmet breaks everytime you stop moving or get hit!
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Thanks! I might consider making a quick tutorial on how to make this type of menu. But so you know how it works: It uses a few paralax layers and a camera which zooms in and out. The camera and moving buttons are controlled by an animationplayer node. That's basically all, the paralax layers are the most important