Thanks! Glad you enjoyed. The legendary makes it when you touch an obstacle, it doesn't immediately explode, but when you touch a second one it does. So it's basically an extra life which doesn't have to be activated.
Fletser
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Thanks! I might consider making a quick tutorial on how to make this type of menu. But so you know how it works: It uses a few paralax layers and a camera which zooms in and out. The camera and moving buttons are controlled by an animationplayer node. That's basically all, the paralax layers are the most important