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Fletser

10
Posts
3
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A member registered Jul 08, 2021 · View creator page →

Creator of

Recent community posts

Thanks! Glad you enjoyed. The legendary makes it when you touch an obstacle, it doesn't immediately explode, but when you touch a second one it does. So it's basically an extra life which doesn't have to be activated.

Thanks! I might consider making a quick tutorial on how to make this type of menu. But so you know how it works: It uses a few paralax layers and a camera which zooms in and out. The camera and moving buttons are controlled by an animationplayer node. That's basically all, the paralax layers are the most important

For the future players: the fence is meant to block the player!

Very cool!

I really like the idea! It's pretty fun :))

This is very cool! I really like the possibilities!

Very neat! I really like that you can see both screens at the same time :))

Thank you so much, this is so nice to hear :))

Thank you so much for your comment! The fence is meant to block the player. The playing field is a bit small because of that, but I didn't have the time to make it go on longer.

I really like the idea and it is executed rather nicely. I do wish some things were made a bit more obvious, but once you get it it's a fun and nice looking game!