Thank you. But yeah its not really finished. the plan was that you could aim a bit to increase your chances of finding the leaf you are looking for. but its just to small and fast to aim
Flucx
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Really nice arcady game, i reallllllyy love the astetic. Ive only played it in singleplayer so far but some feedback:
The speedboost is kinda to exponential, because if you get enough speed by chance you can just joink over the whole map, which can be really fun but also can really take away the gameplay, if its as easy as it is right now. This is probably because its so easy to jump verry high if you have the speed, maby it would fit more into the game if you would have to take the ski jump so that you cant just ignore the map.
But if you can joink over the map, i would love it if you could bounce on the balloons, as to "inrease the different possible routes you can choose"(like to take the wall route, the high path, the goals..)
Additionally some game modes would be nice,
like a coup with row of matches like in mario cart
or a point mode where each flag, your finished time and .. how is it called, "gate" give you points.
to bring more diversity into the game some handmade maps, where there are some spaces where there are no collision objects, but only a small worming route, so you dont just always go on one line.(if that would be hard to code because you always push the player in one direction, you could use a path and push the player in the direction of the logarithm).
Thank you for the game and reading all my bullshit,
Felix :)
Well, first of all thank you really much for your feedback and kind words. As you hopefully can see in the devlogs stones, bushes and one of the snowman (the ice one) is now implemented. The game that is shown in the video is done in unity, but not by me but a friend. He made an package wich now is also downloadable.
The particles in the screenshots are animations so the snow from there would probably be hard to implement.
But I’ll try out your BB-8 Idea, it is sounding really good :)
Hallo Team fox. Erst einmal vielen Dank für das Kompliment(besonders als Grafiker). Objective und Menü sind leider durch Zeitdruck rausgefallen, werden aber in einem Update noch nachgereicht. Da unser Programmierer Pode in einem Framework gearbeitet hat erwieß sich das ganze doch als ziemlich Aufwändig. Schöne Grüße Flucx