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Foggy Studio

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A member registered Feb 09, 2021 · View creator page →

Creator of

Recent community posts

Cool idea for a game honestly! Had some fun with it ^^. One thing I was missing a bit was other sound effects. I know that it suppose to be a game with you listening to music you want, but a little, smaller, quieter SFX for shoots or killing would make big difference for me on the experience part. Nonetheless it was fun! :)

This game is awesome:D Such a cool concept. I love the nature ambient in the sound within the music! super nice touch. I was gliding around quite a bit haha:D Awesome experience! 

Hey! I had an awesome time playing this one! :D The concept of flipping roles from hero to chest is a very interesting approach to making a unique game:D Super cool!

Very nice project, had a lot of fun!

Hey! I had quite a fun ride with this one. But unfortunately, it was a bit laggy for me and the overall performance was not great. For that reason, it was hard to navigate through obstacles.
Few things that I would consider if you decide to work on this further:
- It's hard to judge where the objects are exactly with this side perspective. Sometimes I hit the wall when I was sure I'm in a good position.
- I would consider faster respawn. Maybe under a button? Or even immediate without game over screen. Reduce rage factor.
- I was not sure about the controls and what I should do in the game. Consider maybe a little tutorial or just a general description on the game website.

Hey, nice project. I'm not a fan of the genre, so maybe my below points were intended, but here are a few things I would consider to improve:
Player hitbox - is kind of impossible for me to understand when the bullet gonna hit me or not. Some seem to pass-through,
More contrast in backgrounds - light bg makes it harder to spot bullets,
Things you collect with different colors and bullets - also would be a bit easier to differentiate them.

But as said, I don't know the genre, and maybe it's supposed to be this way^^. Cheers had some fun with this one.