I think a great addition would be the ability to create custom stars, planets and moon. Name them, perhaps pick from a few optional designs and, of course, you can already adjust the attributes. In any event, super cool game.
fordhamflash
Recent community posts
Mountains & Ridges:
An observation. The "mountains" setting produces lots of mountains (which is super cool). The "ridges" setting produces a pretty flat world but with ridges 3- 4 blocks high.
It seems like there is a huge gap in between "mountains" and "ridges" and that there should be a setting in between. (I suggest "hills") In the alternative, it would be super cool if the player could customize that setting with greater detail (like a scale of 1 to 10 with 1 being flat and 10 being mountains).
Thanks for listening!
Hmmmm... So I think this game has an excellent dynamic and could be fun to play. The soldiers look awesome. But all the aliens stuff is just weird and doesn't make any sense.
With a game like this with such cool graphics and that runs really well, I would personally like to see some type of game with a sandbox feature where you could place troops and units on the board and watch them fight. You could have a lot of fun with different types of troops - Vikings, Romans, Cavalry, Tanks, Cannons, Snipers, Musketeers, etc...
Piston Problem:
As I posted below, I am having a problem with the pistons block. After placing a block on one piston, you can no longer place any blocks on any other pistons. In other words, 1 working piston per game. I noticed this after downloading ver 1.9.7. The same problem occurs in ver 1.9.6.
However, the problem does NOT occur in ver 1.9.5.
So pistons stopped working in version 1.9.6. FYI.
Is there any way to "connect" the train tracks to an electrical device? For example, you explained earlier about connecting a waypoint for tracks to the same waypoint as a moving platform. But what if, for example, I wanted doors to open when a train goes over a certain part of the track? Basically, something that would make the track act as a switch or pressure plate or something like that.
I have played around with the cockpit and thrusters and flying around, however...
I can't figure out how to use a cockpit with wheels to make a vehicle. The inventory says to attach wheels to a cockpit, but the cockpits are much too small.
Also, when I try to make a vehicle with cockpit and wheels it seems that the height is "1/2 off" in that the wheels will "sink" halfway into the blocks beneath thus barely move.
Bahh. I was actually just playing around with a moving platform making it look like a boat.
In this genre of games, I typically have seen water handled in one of two ways. One is that it acts like any other block. For example, if you were to dig a "tunnel" through the water, the blocks would stay in place.
The only other method I can think of is a game like Block Fortress for IOS. If you "break" the last block holding the water back then all the water "fills" in - a static sea level.
Anyway, way over my pay grade. Glad to see your interest is piqued though!
Is there any way to place blocks so that they are "waterproof?" For example, if I built a room with walls that are "sealed" and then raise the water level, the room will "flood" with water. Is there any way to place blocks so that does not happen - basically so you could build "under water." Thanks!
Is there a trick to attaching power blocks? For example, I placed a power block, attached other blocks to it and all the blocks moved together. But when I had to replace the power block, I could no longer get it to "attach" to the other blocks. The potential problem is when these "other blocks" might be a more elaborate structure. Is there any way to attach a power block to blocks placed previously? Thx.
Sorry for all the questions. Needless to say, I'm having a blast with this game.
How does the door work? Specifically, I know it can open and close by pressing "E". However, it allows a connection for electricity. I connected it to a switch, but nothing happened when I toggled the switch. Just curious. Thanks!
Awesome! Thank you. I got the train running!
Of course, after reading your reply, I have to ask about the moving platforms. In edit mode, I plopped one down and then connected it to a waypoint. The platform moved to the new location. But that's all it did. When I switched to play mode, the platform didn't do anything.
Would you mind explaining platforms as well?
Thanks!
Still loving this game. Quick question...
How do I get train tracks to work? There are "green balls" in the front and "red balls" in the rear of each track. I press "E" on each green ball and then click the rear connector in front of it and the tracks connect. However, when I "ride" the train, it will not go to the next track. The train only moves on 1 track.
I see the option to connect the front to a waypoint, but that disconnects the tracks so I assume that is done at the end of an entire track.
Thanks!