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Foxfiend

16
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1
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6
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A member registered Jun 16, 2020

Recent community posts

Love the game, only complaint I can think of is it doesn't have volume controls outside of on/off.

Took a few games to figure out all the mechanics involved. I didn't immediately connect that the "?" spaces were related to the beholders, which that's on me, should have been obvious, but once I figured that out getting through the game isn't that hard.

I love what you've got so far, and given it's been updated within the last month I'm assuming it is still a very active development. I've played out to the extent of the alpha so far, love all 3 caves.

I didn't realize at first that the scattered pieces of wood were to access the second cave because you couldn't interact with them before you checked out the hole leading to the second cave sufficiently. So either being able to gather them early or adding the sparkle effect to them when they become relevant, or even both, could be a good addition.

I expect you have more planned for the townsfolk, perhaps as you sell them goods or complete tasks for them their sprite will increase in bust size as well, like the druid did as you gifted them potions. Will they get their own quest/story lines that can be pursued? Possibly with further boons and advantages you can take advantage of? I thought something was going to happen with the mana-tree girl for sure before I remembered that this is still in alpha stage XD.

Do you have plans for further colors? Or perhaps mixed colors, like say you aren't careful what mana you pick up and by having both a red and a blue mana they mix and you get 2 purple mana? Or is the chest just super good at keeping colors separated and the only way they mix is purposefully?

Regardless I'm excited to see more of this project. Oh, and almost forgot, I suppose you intend to add more exhaustion screens?

It's about as jank as I'd expect from a $2 game, and about as long. Was fun, I had a blast, however, please add volume controls to the menu.

I'm enjoying it, but I'm a little confused, what is my goal in A11? I can wander from tile to tile defeating things and picking up chest items, but I think I missed my the goal was

Thank you, I'll be looking forward to it! Good luck on the Steam approval.

If this got continued that would be awesome, unfortunately level 8 seems to be the highest level right now, I kind of wanted to see it go far enough that it burst the sweater.

managed 7000.  For the longest time my high score was 6800, but whenever I hit that I kept seeing the possibility of completing one more set just as time runs out and I kept thinking to myself "If I were just slightly faster I could finish one more set and get 7000".  Sure enough, just managed it, and I didn't see enough on the board to complete another set so I think that is max possible score.

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Had fun with it, just one question, what are the slime balls for?  You end up picking up a lot of them during gameplay and I don't think I found a use for them.

Edit: Nevermind, I figured it out.  You feed them to the slime lady.  I thought feeding the slime lady was connected to boob size, I was wrong.  I would have liked it if they were a possible alchemy ingredient cause you pick up so many of them so easily and there currently isn't a use for them beyond the slime lady.  Heh, if they were it would be 5 more transformations.

cute, needs slightly better ai.  The Rock Paper and Scissors need to each also try to avoid what kills them.

If you were willing  to go even further give each object a cone of sight and a maximum turn rate and will actively hunt what they can kill that they can see and actively avoid anything that can kill them that they can see.  If they can't see anything thy move either randomly or in a hunting type pattern to try to find something.

But I don't actually expect anyone to do that much unless they have an obsession for simulations.

Nevermind, figured it out.  you can hit the sparkle back and play tennis LoZ style.

For the boss fight at the end of the chocolate factory you encounter a witch, but I can't seem to figure out how you are supposed to fight her.  When she is up high throwing bolts at you she is too high to uppercut, but when she is zooming back and forth if you try to hit her she will ram into you.  What do you do?

I got recommended this by someone I know.  Started playing through it and started asking myself "wait, where are the choices?".  At the time I only skimmed description and went into with some of my normal expectations of visual novels.  Only just now actually looking through the description again did I realize it specified this was a "linear" vn.  Still a good read though.

This was fun, but I got everything and got to the final fight and I'm finding the boss fight too difficult, are you actually meant to beat the boss, or did I miss something?  I got all the runes and got them placed right.

So I like it so far, I've completed what is available at lowest difficulty and at max difficulty.   I then decided to try to break the game as is.  You might want to put a minimum size of 120, cause below that you start into an endless cycle of waking up and passing out again.  Got it down to negative cm.  There is part of me that wonders if I can hit integer overflow and jump to a max breast size, haven't tested that yet.  I look forward to seeing more to this game.

There is a softlock state if you are interested.  don't milk yourself and use the pool to be overfull again and again till you get down to 115 cm max size.  At that point you start a runaway reaction where you keep dying before you can milk and increase your max size.