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Francisco Rabelo

18
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A member registered Mar 29, 2018 · View creator page →

Creator of

Recent community posts

I thought it was fantastic! Very surprising!

I really liked your software. I can't find the option to lock the illustration canvas. There are times when I move the canvas carelessly. It would be interesting to have the option to lock the canvas at a certain x,y coordinate of the monitor, so it doesn't move by carelessness. It would be nice to have the option to zoom to resolution above 128px.

thanks!

I really liked your project.
It would be great to have a platform game template.

Fantastic! The art is very beautiful. Congratulations!

What was your inspiration for making this game and also the previous version "Dreaming Sarah" ?

Beautiful Pixelarts graphics.
The difficulty is somewhat balanced with the number of lives
At the second level, falling is very frustrating.
Now I remember why I did not like Nintendo's "Contra".
God job!
:)

Lega!D+ 
Consegui fechar o desafio.


No início, morri muitas vezes até entender e aprender como os inimigos surgiam e se posicionava para atacar. Mas depois de 2 minutos aprendi. 
Morri quando a câmera parou no cenário, porque tinha usado o trovão. Neste momento aprendi que deveria ter guardado o trovão, para ser usado nesta hora.
Sobre o Level, gostei muito do posicionamento dos inimigos e seus ataques.
A velocidade das balas estão bem equilibradas com a velocidade do cenário.
Foi um pouco frustante perder o upgrade de tiro quando tem um dano, mas é tranquilo porque fui recompensado depois com outra oportunidade de upgrade do tiro.
A colisão com a parede de Lava (fogo), foi bem desafiante, morri algumas vezes neste Level.
Sobre o desafio do Boss, achei tenso, mas legal. 
Consegui guardar os 2 trovões pro Boss.
Passei de 4ª. Porque vi que o Boss tinha uma rotina para direita e esquerda vice-versa. Mantive o dedo no gatilho, e foquei apenas em desviar dos tiros ignorando o Boss.

Bom Trabalho!

:)

Um gráfico da curva dramática relacionado ao Monomito


Interessante seu projeto! 

Você poderia dá mais liberdade de escolhas. Podem ter informações que não se combinam, então é mais interessante, ter a opção de Visualizar, Add e Remover as informações para serem geradas. O botão Generate cria de forma aleatória ou tem alguma lógica? 

Você já pensou em criar um gráfico da jornada? 

Hi Rijitsu,
I'm really glad you did this gameplay video.
I hope that you enjoyed.
I'm working on a more advanced version.
Thanks for playing.

Nice! Very cool! 
I really enjoyed your game.
It has a future! is a very promising game.

Obrigado pelo feedback! :) Vou fazer uma dificuldade progressiva na próxima versão.

Hi!

Yes, it worked! I played.
This time Windows did nothing. But Google Chrome blocked the download, but I continued the download.


I liked the style of the interaction menu, I remembered the game "Full Throttle".

I do not know how I got past the boss, I thought I was going to die. It was creative to leave the boss vulnerable with a punch to the penis. Hehehe!
After killing the boss, I went to the store to buy food to make a living. 
So I went back home, tried to open the refrigerator to eat and recover Life. 
I tried every possible alternative, after a long time realized that the shower water recovered to life. 
So I went out looking for new missions, I killed a lot of people and used the cell phone to call a taxi. Hehehe, it was tiring. But it was funny. I hope the new missions have unexpected and funny things.
Success!

Hello!
I could not open your game, Windows says it has a virus.
Look at this picture. 

I think it's because your file has no digital signature, and Windows interprets this as a possible threat.
I think you should fix this fast so as not to hurt your sales.
I want to play your game.
I will accompany your journey.

Good luck!