And you man, was checking out your website again today, your work is great. Hopefully catch you at drygate soon.
frd
Creator of
Recent community posts
I've been making unfinished games pretty consistently for about five years now, so I went back to work on the basics and committed to actually publishing and sharing something simple but complete in January. Since then I've made and published a second small game, and there's still a looooong way to go before the games I make match up with what I set out thinking I will be able to make. The process of making games is a magic combination of practical thinking and creative thinking. For me it is difficult, confusing and artistically fulfilling. I come from an art background where you make something and then it's just there for anyone who is interested to see it. I feel like it's weirdly difficult to publish and share games, there are so many knowledge barriers and paywalls between the game you are trying to make and the audience that might be interested in checking it out. I often end up feeling like a right dunderheid ( Scottish word for an idiot).
I'm always here on itch soaking up the creative work that other folks are making, it's a rich and inspiring experience which has become part of my daily routine. I don't expect to make it to a conference as the expenses involved in making a game are enough of a cost to cover on their own at the moment.
But really the audience I hope to reach are right here anyway.
"The wise bowler plays with their head"
(very ancient bowling proverb)
Use your head to bowl pins, score points and get to the heart of the problem in this free head-bowling mini game for macOS.
Dunderheid is my second downloadable game. It's short and sweet as I'm a solo developer and there are only so many hours in a day.
You can find it here - https://frd.itch.io/dunderheid
Any feedback would be greatly appreciated,
Thanks,
frd