Yeah! That's a great idea! Thanks!
freezebeam ❄️
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Thanks for checking it out! The web version is pretty rough performance-wise but yeah the Windows version should be better.
It's a little unintuitive but cell health is represented by the little bumps (organelles) on the cell. They disappear as cells get hurt. I should explain that better in game.
Thanks for playing!
Hi all! Today is the launch of the Evoplasm demo, a roguelike microorganism building game, inspired by the cell stage of Spore and the combat in FTL. In it you build little creatures out of cells, add mutations to gain powerful attacks, passives, and special abilities, and then fight other little creaturets to get even stronger. I've been working on Evoplasm for a couple of months, and am so excited to share the demo with you.
The demo contains the first act of the game out of three, but there's still a lot to explore, cool mutations to unlock and experiment with, and tons of weird/cute little abominations to fight. And there's so much to come! I plan on continuing updating this demo with more content as I work on the second two acts of the game.
So please try it out and let me know what you think. If you like it, please wishlist it on Steam, it will really help me get this project to the finish line.
Thank you!
Matt | Freezebeam