Game was pretty dope. The art is phenomenal.
A few bits of constructive feedback from when I played at launch:
- Camera is a bit nauseating. It seems to detach from the player based on player velocity, but when sprinting and turning around, it jerks around a ton. Could use tweaking
- I saw a LOT of stuttering. My PC is pretty beastly, but idk if it's a global thing or due to something specific with my configuration.
- Game crashed/softlocked a lot on certain upwards level transitions
- Running from a save room to the bosses if you die is made a bit less interesting given that all the enemies you killed don't seem to respawn very easily.
- This is a general gripe with lots of h-games, but it's annoying when you don't know whether an enemy/area has a defeat scene or not, so you have to just die to check, and then there's no new scene, and you're sad. Hard to communicate naturally, but would be good to say there's simply one defeat scene per named area, or some better method.
Excited to see where this goes!