Ahh I'm sorry about the delay on that. My life became unexpectedly hectic recently and I had to put all RPG work temporarily on hold. Hopefully I should have more free time soon though, and knowing that there's actual demand for it will definitely help with my motivation, so thanks for taking the time to comment! :)
Frog Factory
Creator of
Recent community posts
I've just released my submission for Clock Jam, organised by Cosmic Orrery Games and Nakade. You play as a party of Doomed adventurers in a vaguely steampunky, gothic world (primarily inspired by Bloodborne and the Rusty Lake franchise) searching for a way to save yourselves before your fate takes you. All your stats are clocks that slowly count down to your end as you use them.
I tried something different by using spliced and edited public domain art for the entire thing, and I really like how the aesthetics and mechanics came together.
A lot of people seem to be confused about the spells, so I'm going to update it to make it more clear. The wizard and cleric abilities are the only spells in the game. It's not acutally meant to be an incomplete ruleset, just a really simple one mostly designed for oneshots. But if you wanted to continue using it in larger campaigns, I would definitely recommend expanding on the rules.
Thanks for the feedback :)