10/10 Game. A card game that masterfully combines skill and strategy.
Fungustober
Creator of
Recent community posts
I wrote this once before, but my laptop crashed, I lost the post, and I don't have the energy or motivation to write it out again fully, so here's the gist: There's 70 words in each file (Noun.txt; Verb.txt; and Adjective.txt). I feel that this isn't enough. You can reply to this with ideas for words I can put in any of of the files and if I like your suggestion and I put it into an update, I'll credit you (you can put what you want to be credited as in your reply) in the update notes for the update that puts your word in the generator. Here's some words I've already used:
- Nouns
- Goblin
- Human
- Merfolk
- Angel
- Ape
- Troll
- Cat
- Elf
- Giant
- House
- Mouse
- Rabbit
- Abomination
- Griffin
- Wizard
- Bard
- Tree
- Bandit
- Vampire
- Jackal
- Lizard
- Dog
- Computer
- Ice Cream Cone
- Keyboard
- Person
- Star
- Moon
- Planet
- Asteroid
- Meteroid (Mispelled, will fix later)
- Lich
- Skeleton
- Bug
- Zombie
- Plant
- Orb
- Prism
- Horror
- Dwarf
- Wraith
- Cup
- Straw
- Hole
- Bee
- Crab
- Spider
- Bike
- Bird
- Stadium
- Town
- City
- Axe
- Sword
- Javelin
- Mace
- Shield
- Field
- Canyon
- River
- Mountain
- Forest
- Swamp
- Cliff
- Fist
- Foot
- Lobster
- Eye
- Plane
- Car
- Verbs (+ means that the connected noun has to do the verb to another noun. Ex: A mace beating a shield)
- Running
- +Digging
- +Beating
- Rising
- +Biting
- Eating
- Speaking
- Writing
- Speaking
- Cooking
- +Fixing
- Fleeing
- Sitting
- +Stopping
- Listening
- Crying
- Stinking
- Roaming
- Bluffing
- Barfing
- Rotting
- +Repairing
- Lying
- Bidding
- +Breaking
- +Dragging
- +Drawing
- Diving
- Falling
- +Fighting
- Flying
- Freezing
- Hiding
- Rising
- Seeing
- Shaking
- Shining
- Shrinking
- Singing
- Sinking
- +Slaying
- Swearing
- +Stealing
- +Throwing
- Weaving
- Arguing
- Celebrating
- +Containing
- Crawling
- +Carrying
- Sliding
- Snoring
- +Threatening
- Waving
- Existing
- Playing
- Sleeping
- Waiting
- Complaining
- +Pursuing
- +Paying
- Cutting
- Building
- Clapping
- +Calling
- +Avoiding
- +Battling
- Tiptoeing
- +Watching
- +Tolerating
- Adjectives
- Thunderous
- Glamorous
- Ugly
- Stupid
- Cool
- Giant
- Dead
- Rabid
- Dangerous
- Defiant
- Depressed
- Annoyed
- Anxious
- Bewildered
- Brave
- Calm
- Clumsy
- Stinky
- Cruel
- Cute
- Enchanting
- Evil
- Fierce
- Filthy
- Frantic
- Glorious
- Grumpy
- Helpless
- Hungry
- Important
- Jealous
- Kind
- Lucky
- Lively
- Misty
- Modern
- Nasty
- Obedient
- Old-Fashioned
- Obnoxious
- Outrageous
- Pleasant
- Powerful
- Prickly
- Putrid
- Quaint
- Repulsive
- Selfish
- Sleepy
- Sore
- Stormy
- Strange
- Tasty
- Talented
- Thoughtless
- Tough
- Upset
- Victorious
- Wandering
- Witty
- Worried
- Zealous
- Accurate
- Boring
- Cold
- Delicate
- Efficient
- Faithful
- Quick
- Young
My review of this game:
This game is fun. Like all games, when you first get into it, it's very hard, but as you traverse more rooms, you figure out the game more and more. However, it's still very hard. I found it extremely challenging to balance health and hunger. Weapon durability ran out very slow, and I would find weapons every so often, so I wasn't in trouble of fighting without a weapon. The "room randomization" mechanic was very well implemented and didn't feel tacked on. My favorite part about the room randomization is how you can influence it. I felt myself crossing my fingers, hoping for the spinner to land on the room I chose. The battle system also felt very fair, and I won every battle (Although maybe that's because I used all my skill points on strength). And finally, I never really got far in the skill point part, as I died on floor 4 or 5, but I thought it was pretty good. In all, I give this game a 10/10. Absolutely great work! Keep it up!