Thank you for the reply, I'm going to give this a go! It totally makes sense targetting horizontal shooters for GBStudio for the reasons you say, I'm just a big fan of CAVE shooters lke E.S.P. Ra De so wanted to try that.
Thanks again for the help!
Thank you so much for this! Me and some friends have been working on a shmup and free movement has been our wish list for a long time!
Would it be possible for you to add up and down options alongside "left/right" in the shooter facing engine field? This would make vertical shooters or vertical/horizontal hybrid games possible.
Thanks again!
Thanks for walking through how you achieved this effect, it'll be super useful for me as I'd like to use this cycling technique in my own game! I just wish there was some way to interpolate colours in GB Studio so you don't have to do it by hand. But maybe the new update will help with that :).
(Also, thanks for mentioning Mark Ferrari which lead me to watch his GDC talk which was also really helpful).