Hola aqui IADVD de Furillo! Bonito primer juego, felicidades! Musica de menu, pantallitas de presentacion de la historia, un personaje principal divertido y una combinacion de acciones interesantes (acabar con diez malos te da vida, hay vidas por ahi). Y creo que has cambiado el tile que aparece cuando acabas con un malo al saltar encima (o es el por defecto?) que tambien aparece cuando sale el malo que no puedes destruir. Es solo una curiosidad. Saludos y felicidades. :D
Furillo Productions
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Hello again! I uploaded two new .tap files with the 4 lives version in English and Spanish. So now there are four downloadables: the .tap English version and the .tap Spanish version with just one life (if you die you start the whole game again) and with 4 lives (if you die you will automatically restart from the latest safe point). Please enjoy it! Cheers and thanks for the feedback! :D
Hi, thank you very much for your kind words! Furillo IADVD here. About the music, yeah I understand your point :D I tried to make some loops with well known tunes and some of my own songs... and I think the mood is there more or less, but yeah it could be more spooky :D . The point about saving games... yes I was thinking about it... but I am not sure if I have enough memory to do so, probably if I add (i.e. our former game The Doom of the Pond has it) like 3 lives, it would be easy to play it. The Doom of the Pond solution was: you die, then the "bad end" screen appears, and, depending on the times you died lets you go back to the last moment you took an option, so you can avoid dying by selecting another one. This happens up to three times, and when you die again, you die definitely. I can put something like that... probably I will have to remove some phrases in order to free enough bytes to do so (I am using almost any -if not all the- available bytes for texts and logic). We are preparing a cassette tape of the game so I will try to add that feature to the master of the cassette tape and I will try to publish a new .tap later on (if possible due to the available space). Cheers and thanks for the feedback!
Amigo Fran, eres un valiente por aceptar ser el tester del MuCho 128k. Te deseo grandes éxitos con el motor, estoy seguro de que va a ser así, como desmuestra la calidad de este Sinclair 01. Por cierto, me encantan las nuevas pantallas, la universidad y el manejo de las músicas. Definitivamente un 10 en el manejo de MuCho 128k. Felicidades y seguimos en contacto. IADVD :)
Great game! About the rewriting of the screen we use for instance for some games a memory buffer so we draw the screen first in that buffer and then move it to the screen. It implies having enough free memory for that purpose and of course that is difficult if the game requires the whole available space. Another option would be an attribute fadeout + fadein so the cut to black is progressive. We use that effect on our Area 51: Roswell Incident game, it could be a nice option and the size in bytes of the fadeout asm is very small. Cheers! :)
Hola amigo Ariel, aca IADVD, he estado fuerta dos dias, y de repente has sacado un juegazo!! Cuenta con nuestros Furillo-tuits para que esto llegue a la mayor cantidad de amigos posibles. Por cierto, la pantalla de carga de Hache Beroldo me parece muy bonita con una eleccion de colores genial. Un fuerte abrazo!!
Hola compi, como dije en Youtube, muchas felicidades y estoy seguro que este juegarral va a tener mucho exito, no hay mas que ver la cantidad de comentarios que estas recibiendo. Ademas que has tenido a esos grandes amigos Mananuk y Xeif. No hay nada como tener amigos asi, verdad? Seguro que Oriol estara muy contento. Un fuerte abrazo! IADVD