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Fuzzypaws

4
Posts
A member registered Nov 17, 2023

Recent community posts

This is cute and a good concept, but having every platform be a collapsing platform even from the word go is kinda too stressful, especially while trying to get the hang of an unusual control scheme. If only some of the platforms were collapsing and you would know which ones before you got to them, this could be a nice cozy game. 

Great concept, very well executed. The art and voices are great, the gameplay is more involved than the vast majority of game jam submissions, and it's also longer than most jams. Would be nice to have a save but I guess that's kind of crazy for a game jam submission, haha. 

Cute and quite polished, though I had to drop because it got too hard too fast. Would be nice at least if the camera was locked in each puzzle room and would zoom out to show the whole room, so you're not blind to what's two moves ahead in some cases like the room I quit on ascending up a couple pillars to a very high height while bouncing back and forth. 

This is nifty and something I would be happy to see developed into a full game. :) Especially if there was some weight and benefit / consequence to whether or not you are doing your job of weighing correctly, here in this prototype it doesn't seem to matter if you judge correctly or not other than an explanation of what you got right or wrong.